The Index

Dungeons and Modules
Tomb of the Serpent Kings Megapost

Kidnap the Archpriest Megapost
Epochrypha Megapost
The Mysterious Menagerie of Doctor Orville Boros

One Page Dungeons

The Roving Wheel
Sutter Cane's Perilous Peninsula

Monster Menu-Alls
The AD&D Monster Manual (PDF version)

Veins of the Earth (PDF version)

Actual Play Reports
Tomb of the Serpent Kings: Session 1.1, 1.2, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
Steam Hill: Session 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
Veins of the Earth: Session 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
Pirates of the Merabaha: Session 1, 2,


Medieval Things
Art of Planes and Theories
A Medieval Feast

Moderately Blasphemous Time Travel Campaign
1d20 Things To Loot From The Hardware Store
Rhythm Dungeon (Crypt of the Necrodancer)
Lumps of the Sky

Horrible Magical Candyland
Postwald's Cunning Deathtraps 

1d200 Negative, Depressing, Dangerous, Life-Threatening Things
1d50 Discount Monsters
1d50 Neural Network Races and Classes
The Shape of the World 

The Angelic Amelia Bedelia 

The Elderstone Marches
The Nature and Lives of Elementals

What Does the Elemental Want?
Light and Other Radiative Effusions
Religion in Elderstone
Elves and Elf Wizards
Plants, Forests, Gardens, and Dryads
The Only Good Demon is a Good Demon
Liches and Immortality
Dragon Banks
The Inner Workings of Creation
History via Geology
Hypothetical Time Periods 

Fast Mapping: Part 1, 2, 3
Invading Orcs: Part 1, 2
The Isle Equivocal

NPC Generators
Table of Rulers: Byzantine Edition
Table of Rules: History of the Franks Edition
Camp Followers

Dickensian NPCs
Horrible Peasant NPCs

100 Peasant Grievances (poem version)
Horrible Baron NPCs
100 Baronial Grievences
Starting Group: Escaped Nuns
1d10,000 D&D Names
Giant Impractical Table of London Street-Folk

Medieval History and Theory
The Three Estates
Firewood and Forestry
Don't  You Know There's A War On?
Bring Out Your Dead
Medieval Stalemate Simulator (design and methods)
Death, Taxes, and Death Taxes (design and methods)
Indulgences and Clerical Services

Medieval Correspondence
Annulments, Divorce, and Secrets
Titulus Regius 

Dear Abbey, My Sister Has This Habit...
Clerics and Sunday School Miracles

Thinking Medieval: the Law
Thinking Medieval: Seek Endarkenment

Thinking Medieval: The First Estate

Land and Investments

Building Castles
The Castle of Elemental Evil

Medieval Price List

1d100 Coins

GM Theory
Introduction for New Players
Currency in OSR Games

Useful Silly Voices
3 Level 1 PCs Solve 20 Black Doors
Conspiracies and Cultures
Auctions, Schemes, and RPGs
Converting 5E to OSR

Unique Death Conditions

Minor Angels
Paradox Angels
Chromatic Dragons
1d50 Goblin Warlords

12 Undead Creatures of Varying Power
Creature Gains +1 HD Every Time It...
Metallic Dragons
Sequencing the HD(NA) of the Monster Manual
1d100 Variant Skeletons
Attack the Sheet: Part 1, 2

Boss Fights
Boss Fight Design

The Stone Cobra Guardian
Blizzard Eel
The Basilisk
The Wolf of Rhen

Rat on a Stick Edition

100 Actually Medieval Professions
Death and Dismemberment Table
Table of Replacement PCs
Table of Races: Original, Revised
How to Design GLOG Races
1d500 Backstories To Inflict On Your Characters

100 Orthodox Spells, (condensed format)
The Most Famous Spells
Teleport Spells
1d50 Discount Spells
How Much Is A Spell Worth?

1d500 Biological Mutations
1d500 Supernatural Mutations

GLOG Classes
Barbarian (1d100 Barbarian Delicacies)

Cannnoneer (Meddling with Magic Cannons)
Exorcist (Bell, Book, Sword)

Generic ClericGhoul (and bonus Goblin)
Goliard (100 Seduction Side Effects)
Many Goblins
Paladin of the Word
Summoner (100 Entities You Can Summon)
Surly Gnome
Underground Cannibal Gourmet
Witch Coven

Condensed Spellcasting Rules
Oh Fuck It's A Wizard
How to Design GLOG Wizards

Animist Wizards

Drowned Wizards

Elves and Elf Wizards
Garden Wizards
Inventor Necromancer
Orthodox Wizards

Spider Wizards
Wizards of the White Hand


Veins of the Earth vs. Van Richten's Guide to the Ancient Dead
The Three Types of Modules
The Boudoir, the Stone, the Garden, and the Mine
7 Island-Based Reviews

8 More Island-Based Reviews
10 More Island-Based Reviews
A Thousand Thousand Islands
The Book of Delves

Book Notes
What I Read On My Vacation: Part 1, 2

The Devil's Broker
Albion's Seed: Part 1, 2, 3, 4
A 12th Century Tour: Part 1, 2, 3, 4, 5, 6, 7
Captain Kidd and the War Against the Pirates

Flame Pomerium
Testing the GLOG

Testing LotFP and 5E
How to Run a Giant Mecha Game

The Veinscrawl Megapost
Caves and Props
The Underground Economy
Ludicrous Loot
Random Encounter Tables
Navigating Underground
100 Prophetic Underground Dreams
Veinscrawl Motivations
Missing a Session in the Veins of the Earth

The Olm Part 1, 2
The Drow Part 1, 2
Ghouls of Illiam
Cholerids and the Fever City
Myconids Part 1, 2, 3
Volume-Lords and Volume-Folk
Fossil Dinosaurs
The Ruins and the Century Plume
dEr0 Encounters
The Horrible Cave Riddles of Yorminfulgar the Giant

The Iron Gates

Design Goals and Initial Notes
Alexandrian Monsters

Maps, Clues, and Speeches
Gold, Gods, and Sorcery
Merchants, Hunters, and Knights
Quotes from the Greek Alexander Romance
Dark Souls Armour in Tabletop RPGs

GLOG Pirates
GLOG Pirates Megapost

Pirate Campaign Planning
Ship Combat Rules Test
Simple Firearm Rules

Pirate Wavecrawl Maps: Part 1, Part 2
Exploration Sailing + Many Tables

Table of Pirate Backgrounds
GLOG Pirate Classes

Weather Witch
Pirate Artifacts
2 Pirate Captain Triads
Coastal Defense Forts and Starcraft

Magical Industrial Revolution

Pre-Apocalyptic Settings
More Magical Industrial Revolution Tidbits

Sci Fi

Stories, Hard Science Fiction, and Moloch
Aliens and Alien Design

Star Wars
Use the Force: Part 1, Part 2

None of This Is Canon
Currencies for Star Wars

Transference Monks
Adventure Seeds
FFG's Inquisitor Generator

Imperial Prisons
Choosing Music, (future proof version)
Storytelling and History

The Renlars
The Dengo Dengo

40k and Mini Games
Kill Team: Update 1, 2
Kill Team Scenarios

No comments:

Post a Comment