Only inflict prophetic dreams on PCs who are likely to do something with them. Dreams can be interpreted by witches, priests, and madmen.
All prophetic dreams are true. They don't have to make sense but must be true. The GM can sort out the details, helped by the wild speculation of the players. Feed their speculation as much as possible.
"Possible Reference"s link to hexes in my upcoming Veinscrawl or to creatures from Veins of the Earth. They may or may not be accurate
Why Seek Power?In the end, most people, noble or base, wise or foolish, seek power to:
-boss people around
-sleep with younger and/or more beautiful people
-have everyone say how amazing they are and treat them like a more-than-mortal creature
-have all their needs taken care of without inconvenience
-seek thrills and visceral pleasures without consequence
Most human organizations, from nations to movie studios, become quite comprehensible if you understand these rules.
If you want to accomplish these things, it is in your best interest to convince a large number of other people that they want something else. Ideas like religion, patriotism, work ethic, personal loyalty, exposure, and money come in handy. If you're building an empire in the Veins, make sure you're building it on a solid foundation of manipulation, myth, loyalty, trickery, and food.