I've attempted to unpack some of the astonishingly dense content into a more digestible and immediately accessible form. I've written a hexcrawl incorporating as much Veins content as I could manage, plus a few more factions, races, and encounters.
•Words by me.
•Editing, layout, and magical production values by David Shugars.
•Art by Lungfungus.
•Rules for navigating underground.
•Ten fully detailed factions plus additional oddities and treasures.
•Elaborate random encounter tables.
•Many other tables, useful tools, and tips for running games in the Veins.
•The seeds of empires.
The hexcrawl is designed to be a framework, not a set-in-stone document with clearly defined rules and laws. If you mix up the order of a few hexes, don't worry about it. If you decide to add a faction, change an encounter table, or only use a small portion of it, go right ahead. Provided you keep the goals and values of Veins of the Earth in mind, you can improvise freely and nothing terrible will happen. I wrote it for myself, mostly. It shows. Rewrite it for you.
Bonus ContentGreyscale Map
Full Colour Map
Cave Map (with grid)
Cave Map (without grid)
Take a sheet of black construction paper and cut a hole in it. If you need some caves in a hurry (for chases, etc.) use these maps. The circle is the 30' light radius of a lantern.
Veinscrawl Villages 1
Veinscrawl Villages 2
|The map is conceptual. Hexes take 6 hours to cross. The entire map could be folded on top of itself or crushed into a ball. It does not describe a flat plane or a uniform area. It describes the relationship between areas.|
Not Appearing In This HexcrawlFor a Different Campaign:
Anglerlich, Antiphoenix, Civilopede. You could add all 3 in easily enough. Define a random route through the hexes; the Civilopede will be there. Add the Aniphoenix to a random encounter table or to a hex. Use the Anglerlich to lure the PCs into the Veins.
I Don't Know How To Run This Encounter (to my satisfaction):
The Egengraü, Gegenscheim, Phantom Hand of Gargas, Tachyon Troll, Knotsmen, Spectre of the Bröcken. Feel free to add them in. The Knotsmen could easily replace the Ghouls in the hexcrawl, or they could be added as a new faction.
|Unfolded, the hexcrawl map looks a bit like this.|