2017/12/22

OSR: Lumps of the Sky

So you've read Veins of the Earth and you want to try it out.

One problem; your players have read Veins too. Or they know about it by reputation. Or they're wise to your usual tricks. Or the invitation to "visit Patrick Stuart's nightmare visions" didn't appeal. The mysterious chasm at the bottom of the dungeon will go unplumbed. The mention of a deep cave system sends them howling back to the surface in terror. Anything that doesn't have doors and ceilings gets a hard pass.

This isn't because they don't want a game with Veins content. It's what they signed up for. But it's like jumping into an outdoor swimming pool in January. Dip a toe in and run away shivering.

You could force the issue. Have a stairway collapse. Have a worm eat them. Have a teleport spell go awry. Make a vital item to their quest (or ambition) only available underground. All sensible ideas.

Or you can do something very silly.


Introducing: Lumps of the Sky

Step 1: Buy and read Veins of the Earth.
Step 2: Get your players onto a cloud (by falling off a mountain, by crashed airship or hot air balloon, by catapult, etc.
Step 3: Run a slightly modified Veins of the Earth game.











Wait, What?

Clouds are big. Very, very big.

A typical low-level fluffy round-looking cloud is like a single cave or series of caves. Inside most clouds there's a Lump. It's made from condensed wind, water, ice, and magic. Maybe silver too if you like a good joke. It looks like a weird twisted-up potato thing. Caves are negative space. This is positive space.

Lumps of the Sky are sticky. They have a sort of gravity all over them. You can walk on them like an ant walking on an apple. Jump too high or get hit and regular gravity takes over. Their stickiness, plus their tumbling, plus the all-enveloping soft-white cloud, makes telling your direction very difficult. You usually can't see the sun or the ground.

These sky lumps trundle and tumble in the wind, bumping into each other, changing shape, flying high, sinking low. Never disappearing, but sometimes changing shape dramatically. Real clouds evaporate, but this is medieval meteorology.

There are cities up there, built inside permanent storms or roving cloudbanks. Some are built on the lumps, ever-shifting, ever moving. Some are stone castles suspended by ancient magic or technology. Lots and lots of loot because nobody ever loots the sky and makes it safely to earth.

Imagine seeing a town below you and leaping from your cloud onto the spire of a church, only to find that the town is also on a cloud.
Pro tip: you can map caves using a pile of cheez snacks.


Rules Changes


Light isn't a problem anymore (except at night). Replace all instances of "light" with "heat".  Heat is initiative. Warm things move more quickly than cold energy-conservative things, but are easier to spot.

Heat could be from torches, campfires, dry clothing (it slowly gets soaked), desiccants, chemicals, etc.

Generate caves normally except you're on the outside rather than the inside. Generate cloud by cloud.

Climbing rules become Jumping From Cloud to Cloud rules.

Food is just as rare and expensive.


Creatures

Alkalion
Generates ice instead of melting through stone. Builds ice palaces in the sky. If it touches you, it freezes all the blood in your body (messily).

Anglerlich
No changes.

Antiphoenix
N/A

Arachnopolis Rex
Spiders can fly. Their construct is light and diffuse and very fast, more like a wooden fighter jet than a fortress.

Archeans
Cloud bacteria. A native species. Change flavour, not effects.

Atomic Bees
Ozone farmers with wind-socks. More like wasps now, building big papery nests to trap rare high-altitude chemicals. Or maybe helium? Grab a nest and use it as a balloon.

Blackfoot Gigaferret
Whales evolved from wolf-racoon-things. So did these guys. They got thin and wispy and hunted birds in the trees, until the drifted upwards and into the clouds. They are pale and transparent and fast. Some of them are filter-feeders. Not these ones.

Calcinated Cancer Bear
What happens to surface creatures when they spend too long in a high-altitude radiation-rich environment. Bears, wolves, men, etc.

Cambrimen
A native cloud species. Too dumb to survive on the surface. Full of antifreeze and soap. Occasionally fall out of clouds, convince people to launch them back up with catapults/rockets/big see-saws.

Castilian Caddis Larvae
Lives in airship wrecks or one of those Laputan sky-castles. Covered in air loot (angel feathers, etc.) plus regular magic items. Kill it and the stuff starts dropping on to the world below. It's raining wars.

Cholerids
They say disease is carried by bad air. Well they're right. Closer to ghosts than people, closer to heaven than hell, but still very deadly and very crazy. Also, plague-doctors on a flying city trying to invent cures (and dropping them on areas they pass)

Civilopede
Laputan sky-fortress that flies over cities and scoops up artists with it sentient fogs. Damp but astonishing.

Cromagnogolem
Clay bird instead with a heron's head. Stabs instead of cracks. Weaponized prehistoric osiris.

Egg-Dead
Not all dragons lay their eggs underground.

The Egengraü
Works pretty well in cloud-land too. Still scary.

Fossil Vampire
Ash cloud vampire. What happens if you burn a vampire to death but don't actually kill them. Usually found in mass graves.

Fungal Ambassodile
Fungal Ambassatross

Funginid Slaves
The same. Spores rise, land, find some dirt, grow. Fungus people arise, are enslaved.


Gegenschein
Same.

Gilgamash
Leftover prototype angels.

Igneous Wrath
Laputan war-engines gone amok. They orbit a Lump (one on one side, the other on the opposite) with contrails and steam following.

Ignimbrite Mite
Sunspots. They fly out of the sun on bright days and leave dancing lights in front of your eyes.

Knotsmen
I don't understand what Patrick was getting at with these guys and I'm not sure I can adapt them without knowing... so they're Sky Assholes. They scoop babies out of carriages on foggy days and leave jars of farts behind.

Lamenters
Warm birds. They live in clouds and are incredibly fluffy. You can make a coat out of one. They also pick you up and drop you off the cloud (possibly onto another, worse cloud).

Mantis Shrimp
Flying glass praying mantis.

Meanderthals
Genetic ghosts. All the evolutionary pathways you could have taken but didn't. Turns you into a lizard like it's an episode of Star Trek and you've been devolved.

Mondmilch
Gets caught in clouds too. Possibly an entire cloud made of the stuff, or it forms in pools (like mercury). Evaporates in sunlight; big problem at night.

Olm
Harpies.

Oneirocetacean
Sky-whale. Bigger than the not-Gigaferret. Instead of aquatic whale-nightmares, you get parasitic thunderstorms, tornadoes, and hail.

Panic Attack Jack
Broken-down inventors strapped to wings of wax and wood. They still fly.

Phantom Hand of Gargas
I don't get this one either, so instead it's aliens who beam you up to fight in an alien war on the far side of the moon.

Psychomycosis Megaspores
Same.

Pyroclastic Ghouls
The Volcanic Virgins. Plus some cows. The bits that didn't get burned. Ashy, flighty, old sacrifices, full of self-confidence. The world didn't die and they helped.

Radiolarian
Space probe. Sputnik murderbot. Eats samples, shoots lasers. Inscruitable.

The Rapture
Rename to Vertigo, change very little.

Scissorfish
Cloudfish. Swoop between clouds eating people.

Silichominds
Space aliens taking samples. They are aware there's stuff on the ground; they say they'll get to it eventually.

Sonic Pigs!
Infrared Puffins! They give you a tan (and make you shit yourself).

Spectre of the Bröcken
N/A

Splinterlads
Same.

Spotlight Dogs
Thermal Sharks. They shoot either heat rays or they suck in heat with bimetallic chameleon tongues. Ick.

Still-Tor-Men
They live inside the Lumps. Ripple ripple, what's that below your feet? Reach down to touch it, get pulled in and replaced.

Stormsheep
Same.

Tachyon Troll
Same.

Tetracharcarodron
Some strange upper-air predator native to the Lumps. Anyway, it's an ooze with hydrogen pockets.

Titanskull Hermit Crab
Robot servant from Laputan flying castle. Alternaitvely, lives inside a crashed flying machine, uses it to float from cloud to cloud.

Toraptoise
Solar manta ray. Soaks up sunlight (low efficiency) or swarms and eats people (high efficiency). And because of the source material, it looks vaguely suggestive.

Trilobite-Knight
Upper air apocalypse prepper. They're going to be the first into Heaven when the end comes. They've got a score to settle with God.

Trogloraptor
Same, except it scoops children out of their beds in mountain villages, leaves them dangling below clouds. Expect frantic pursuit on horseback below.

Ultraviolet Butterfly
Same. Sentient sun-halos.

Zombie Coral
Angel feathers. Same effect except feathery.


Races

Aelf-Adal
High Elves, maybe? Or Cancer Elves, burnt red and raw by the light of their risen god?

Deep Janeen
Replace "stone" with "air" and make them another kind of flying elemental thing in a palace.

dEr0
One word: chemtrails.

Dvargir
Not sure.

Substratals
Another kind of alien or possible weather angels.

Gnonmen
Descendents of the Laputan castle-builders, living in simple, pastoral peace in the sky.

4 comments:

  1. dO not breath in or a a word of the things which are not chemtrails. What are the chemtrails? Do not lie to us. The chemtrails knOw when you lie to us. Smell. What do you smell? Is it conspiracy gas conspiracy gas does not exist all traces of conspirAcy gas have been purged.

    ReplyDelete
  2. Spectre of the Brocken (I don't know the special character)

    A fallen Angel who was created to/or attempted of her own accord to overthrow a reigning deity. She failed, and was thrown out of Heaven. A fall from Heaven to Earth would surely have killed her, but she managed to grab a cloud and hang on. The way to kill her is to finish the job, and dump her off the cloud. Everything else could be the same, except she's not a wolf made of babies, but a three-headed, four-armed angel with six wings (Three of them broken on impact with the cloud) made of stardust and meat from sacrifices offered to her patron. Why do you think Gods demand burnt offerings? They need material to make more Angels.

    ReplyDelete
  3. About the Knotsmen. Patrick says (http://falsemachine.blogspot.ru/2017/04/the-history-of-veins-of-earth.html):

    > The Knotsmen are based on my feelings about working as a call centre operator in the debt industry for several years

    So, I think, the Knotsmen are supposed to represent loan sharks. They lie to you, they lie to yourself, their society is lying about the definition of truth. They offer you an useful service free of charge, but do not mention the fine print.

    They are literally tying themselves in knots trying to justify their actions and worldview. They aren't enjoying being assholes, but what are they supposed to do? They are the nation of mortgage borrowers.

    ReplyDelete
    Replies
    1. That's starting to make a bit more sense.

      Delete