Here's another draft page from the Monster Overhaul.
In AD&D, Gargoyles are living creatures, the fleshy inspiration for
their stone depictions I suppose. I like my version better. Drain-faced,
cruel, and darkly inspired.
I'm debating downgrading their immunity to mundane weapons to an immunity to slashing and piercing damage. This would make them slightly less deadly, but perhaps less useful as mid-level dungeon guards. Thoughts?
The Grue is based on the Grue from Zork, of course, but with some inspiration from Arnold K's sublimely weird version. It's a living trap and an entertaining problem.
The AD&D Monster Manual II has four grues, one from each of the main elemental planes. They've all got lavishly and horrible descriptions, but in the Monster Overhaul, they'll be merged into the rest of the elementals.
This is also the first public test of a two monster page (compared to a one monster page here or here). Any complaints? Far easier to fix them now.
Also, Patrons at the $5 level and above get access to all the draft content, in case you want more monsters as quickly as I can write and test them.