2021/01/27

OSR: Massive Community Hexcrawl - Complete

 The Massive Community Hexcrawl is finished. 42 different people contributed hexes and encounters. Starting from nothing (no prompts, no direction, no theme or direction), the hexcrawl grew organically into a post-apocalyptic science fantasy wastelandcrawl, the sort of thing you could use with Ultraviolet Grasslands, Acid Death Fantasy, or stick next to Expedition to the Barrier Peaks, or mash it up with my unofficial World of Rust bestiary.

V 1.7 PDF


Final Notes
It was really interesting to see how the project developed. I tried to stick to a format that would avoid some of the worst issues with community projects and (despite the extended timescale), it worked. The main delays were on my end.

The strict character limits were usually followed, but some people either missed them or didn't care. I had to do a fair bit of editing and, in a few cases, ignore submissions that didn't really fit the theme or provide any added utility.

People tended not to submit encounters. It's strange that writing a hex is easier than writing a good random encounter, but not too surprising. I had to write a fair number of them.

The hex and encounter formats (first tested in the Veinscrawl) are as robust as ever.

Enjoy! And thanks again to everyone who contributed. The whole thing is licensed under CC-BY-NC 4.0. If anyone feels like making alternate maps, handy tools, or extra content, drop a link in the comments.


13 comments:

  1. Oh no, I just caught a typo in my submission... XD

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    1. Might have fixed it in the PDF, might not have. Post it (and any others) and I'll fix them.

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    2. Noted below - I found the error when I looked my PDF entry up, so it's there, but the typo is also present in my submission, so it's my bad, not yours. :-)

      Thanks for doing this!

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  2. (I was 7.8... BOG mummies, not boy mummies. Error was on my end. Also, I seem to have been omitted from the credits. NBD on this version, but just a note in case you have a reason to do a 1.8 or 1.7.1)

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    1. See, that makes more sense. I was tempted to change it, but I thought "no, it's so specific and weird that it'd defeat the point of a community project to alter it. Boy mummies it is."

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    2. Different kind of specific and weird, but I understood, given the tone, why it would have been preserved! XD

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    3. On reflection, I'm keeping it.

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  3. Oh, I completely misunderstood the character limits. Oops.

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    1. No worries, it's just a hexcrawl. It happens. :D

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  4. Very cool! Thank you for doing this!

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  5. I really like the format. Well done, and thanks for the lesson!

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  6. I made a clickable map that rolls on the encounter table for you.

    Here's the link.

    There's also a standalone version for easy editing. It has all the hex map info in JSON format.

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  7. Wow, this is great! Excellent work to all for putting in the time to write this and put it together.

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