2017/02/14
FFG Star Wars - Inquisitor Generator
Sometimes, you just need a villain in a hurry. Hopefully this generator will be used for inspiration, and not for an endless wave of forgettable minibosses.
You will also need FFG's Force and Destiny book
Turn to p.419
Assign the following numbers to the Inquisitor's Characteristics. Use each number once: 5,4,3,3,2
Roll - Characteristic
1 - Brawn
2 - Agility
3 - Intellect
4 - Cunning
5 - Willpower
6 - Presence
Assign the following numbers to the Inquisitor's Combat Skills. Use each number once: 4,3,2. All other Combat Skills are at 0.
1 - Brawl
2 - Gunnery
3 - Lightsaber
4 - Melee
5 - Ranged (Light)
6 - Ranged (Heavy)
Give the Inquisitor one Skill Package.
1 - Acolyte
2 - Assassin
3 - Brute
4 - Investigator
5 - Mastermind
6 - Warlord
Give the Inquisitor between one and two Talents. All Inquisitors also have Adversary 3 and may have Force Rating 3.
1 - Crippling Blow
2 - Drive Back
3 - Improved Parry
4 - Intense Focus
5 - Lethal Blow 2
6 - Parry 4
7 - Pressure Point
8 - Reflect 4
9 - Scathing Tirade (Improved)
10 - Roll Again Twice
Give the Inquisitor 2 Abilities or Force Powers. Use a D5 if the Inquisitor does not use the Force.
1 - Aura of Command
2 - Lightsaber Mastery
3 - Imperial Valor
4 - Intimidating Presence
5 - Terrify
6 - Harm (Force)
7 - Unleash (Force)
8 - Move (Force)
9 - Influence (Force)
10 - Force Power Not Listed
Give the Inquisitor one weapon.
1 - Lightsaber (or Pair)
2 - Double-Bladed Lightsaber
3 - Electrostaff
4 - Heavy Blaster Rifle
5 - Heavy Blaster Pistol (or Pair)
6 - Refined Cortosis Staff
Give the Inquisitor one type of armour.
1 - Concealing Robes
2 - Armoured Clothing
3 - Armoured Robes
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