2017/02/14

FFG Star Wars - Inquisitor Generator


Sometimes, you just need a villain in a hurry. Hopefully this generator will be used for inspiration, and not for an endless wave of forgettable minibosses.

You will also need FFG's Force and Destiny book



Turn to p.419

Assign the following numbers to the Inquisitor's Characteristics. Use each number once: 5,4,3,3,2

Roll - Characteristic
1 - Brawn
2 - Agility
3 - Intellect
4 - Cunning
5 - Willpower
6 - Presence

Assign the following numbers to the Inquisitor's Combat Skills. Use each number once: 4,3,2. All other Combat Skills are at 0.

1 - Brawl
2 - Gunnery
3 - Lightsaber
4 - Melee
5 - Ranged (Light)
6 - Ranged (Heavy)

Give the Inquisitor one Skill Package.

1 - Acolyte
2 - Assassin
3 - Brute
4 - Investigator
5 - Mastermind
6 - Warlord

Give the Inquisitor between one and two Talents. All Inquisitors also have Adversary 3 and may have Force Rating 3.

1 - Crippling Blow
2 - Drive Back
3 - Improved Parry
4 - Intense Focus
5 - Lethal Blow 2
6 - Parry 4
7 - Pressure Point
8 - Reflect 4
9 - Scathing Tirade (Improved)
10 - Roll Again Twice

Give the Inquisitor 2 Abilities or Force Powers. Use a D5 if the Inquisitor does not use the Force.

1 - Aura of Command
2 - Lightsaber Mastery
3 - Imperial Valor
4 - Intimidating Presence
5 - Terrify
6 - Harm (Force)
7 - Unleash (Force)
8 - Move (Force)
9 - Influence (Force)
10 - Force Power Not Listed

Give the Inquisitor one weapon.

1 - Lightsaber (or Pair)
2 - Double-Bladed Lightsaber
3 - Electrostaff
4 - Heavy Blaster Rifle
5 - Heavy Blaster Pistol (or Pair)
6 - Refined Cortosis Staff

Give the Inquisitor one type of armour.

1 - Concealing Robes
2 - Armoured Clothing
3 - Armoured Robes






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