2017/03/06

OSR: Table of Races

Here's a d50 table of fantasy/OSR races.

Rather than have races gain a +2 bonus to a characteristic, I prefer to have them grant a reroll. Elves, can reroll their Charisma scores and pick the higher result. It makes them, on average, prettier, but it doesn't lock you into the classic "orc = fighter, elf = wizard, dwarf = paladin" builds of later editions.


Roll
Race
Reroll
Bonus
Weakness
1-10
Human
Choice
Start with 1 extra random item
-4 to resist being mutated or transformed
11-15
Elf
CHA
Eat half as many rations
Save vs Ugliness
16-20
Orc
STR
Start with 1 extra random weapon
Everyone hates you
21
Gnome
INT
Can become invisible if you close eyes, hold breath, and don't move
-2 to DEX for Move
22
Spider-ling
DEX
Can secrete 30' of rope per day
Cannot see more than 30'
23
Magpie-ling
DEX
Always knows the approximate value of mundane items
Must Save or pick up shiny objects
24
Eel-ling
INT
Take half damage on a failed combat maneuver while grappling
Cannot see anything nearer than 1'
25
Ant-ling
CON
+2 to STR for Inventory Slots
Save vs Fear when alone
26
Jelly-ling
WIS
Take half fall damage
-2 to STR for Inventory Slots
27
Deer-ling
CHA
Antlers (as club)
Will run instead of freezing
28
Sloth-ling
STR
Cannot be Frightened
Always Surprised
29
Possum-ling
WIS
Can very convincingly play dead
Cannot tell the direct, blunt truth
30
Boar-ling
CON
Tusks (as daggers)
Constant snuffling. -2 to DEX for Stealth
31
Hawk-ling
INT
Can see detail at a great distance
Must eat uncooked food
32
Hound-ling
CHA
Can track a creature by smell
Save vs Commands
33
Beetle-ling
STR
Take half damage on a failed combat maneuver while shoving
Cannot wear armour on chest or limbs
34
Fish-ling
CON
Can hold breath for 5 minutes
Drink twice as much water as usual
35
Cockroach-ling
DEX
Can Run while prone
Save vs Fear against sudden bright lights
36
Owl-ling
WIS
Can rotate head 180 degrees
Cough up disgusting pellets after every meal
37
Slug-ling
STR
Cannot be pushed in combat
Salt is deadly to you
38
Fly-ling
DEX
Can eat rotten food as rations
Will never notice details unless they move
39
Rabbit-ling
DEX
Jump twice as high
Will freeze instead of running
40
Lizard-ling
CON
Can drink salt, fresh, or brackish water
Save vs Cold or slow right down
41
Raven-ling
CHA
Can eat rotten food as rations
Must Save or pick up shiny objects
42
Weasel-ling
STR
Can crawl through narrow spaces
Must eat uncooked food
43
Frog-ling
CHA
Prehensile Tongue (as Whip)
Drink twice as much water as usual
44
Toad-ling
STR
Jump twice as high
Contagious warts
45
Rat-ling
INT
Can crawl through narrow spaces
Save vs Fear when alone
46
Goat-ling
DEX
No Move penalties for broken or hilly terrain
Pervasive, unique stink
47
Fox-ling
WIS
Half time taken to forage
Cannot tell the direct, blunt truth
48
Worm-ling
INT
Can shrink or grow from your base height by 25% as an Action
-2 to STR for Inventory Slots
49
Flea-ling
STR
Can drink blood as rations
Cannot wear armour on chest or limbs
 50
Bat-ling
WIS
Can roll Wis to "hear" walls and major fixtures in the dark.
Will never notice details unless they move

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