Showing posts with label Epochrypha. Show all posts
Showing posts with label Epochrypha. Show all posts

2019/10/04

OSR: How To Become A Hundredaire On DriveThruRPG

I've got 4 products up for sale on DriveThruRPG. In order of publication date, they are:
Tomb of the Serpent Kings is a free PDF and an at-cost print on demand copy, so it doesn't really count. The Megaposts contain links to reviews, supplemental information, etc.

Anyway, people sometimes ask how the books are doing. Here's a look behind the curtain. I'm going to be as blunt and transparent as possible about sales figures. I think this kind of analysis is important. If you publish stuff, consider giving it a shot.

If you want to actually make money, read Cecil Howe/Swordpeddler's article How To Become A Godzillionaire On Drivethrurpg. The title of this article is a loving reference. Notable advice that I do not follow:

  • I don't pay for ads.
  • I don't use PPP for anything.
  • I don't do sales or bundles. You want the thing? Pay for the thing. You want the thing cheaper? No thing for you!
I'm not in this for fat stacks of cash. Ideally, each book pays for its own costs and provides enough money to start work on the next project. In practice... well, you'll see. I'm mostly in it to make things exist. If you want my advice on writing and designing a book, check out this post.

Sales Per Month

Here's a breakdown of sales per book per month. Fairly useless at this point, except to show that sales usually start high and drop off, with an intermittent spike. More on that spike later.
Since the Tomb of the Serpent Kings free PDF massively skews everything, I'm going to leave it off for all future charts.

Cumulative Sales Per Month


Ah, that's better. Flat line = few sales, steep line = increase in sales.
For ease of use, here's the charts split out by Print and PDF. It's sort of amazing that there are only 21 print copies of Kidnap the Archpriest out in the wild, and only 38 copies of all books (not counting Tomb of the Serpent Kings).

Total Cumulative Sales Per Month (with comments)

Here's the most interesting chart. With print+PDF sales combined some trends become clear. I've added a little star whenever a Questing Beast review came out; there's a spike in sales, but it almost immediately returns to normal.
Cents per word is estimated. The total, across all paid books, is ~6.5 cents a word.

You can compare rates per word to the rates on this site, and note that those rates don't include image editing, layout, and locating editors, artists, etc. If you factor in time (or blogging) you'd probably be better off (financially) sticking a magnet on a pole and going through storm drains for loose change.


Book-Specific Notes

Kidnap the Archpriest
The bestseller by far, but why? It fills a niche. 5E's attempt at a heist... isn't; Kidnap the Archpriest does a much better job, and seems to get regularly brought up whenever heists are under discussion. The art also helps. Let's face it, Luka would be worth hiring for an RPG project even if his art was photocopies of old publicity stills with black marker moustaches because he's Got Reach. Luckily for everyone, his art is amazing. The sneering Archpriest on the cover is probably responsible for 50% of all sales.

Epochrypha
This was a passion project. It didn't exist and I wanted it to exist; making money was incidental. Two contributors (Dan D and Dunkey Halton) were paid up front for their work. This is why you never take a percentage of the profits unless you're absolutely certain the book will make a profit; if they'd cut a royalty deal they'd still (14 months after release!) be waiting to make the rate they were paid up front.


Tomb of the Serpent Kings

There are still revisions I'd like to make if we ever do a new version, but I think it's a solid book as-is. It's certainly my most famous work. Like Kidnap the Archpriest, it fills a niche. I'm not sure how many downloads go through the Megapost vs. DriveThruRPG, but it's still fairly successful: 4,100 PDF downloads and 141 print copies.


Magical Murder Mansion

Costs for this book were lower than expected thanks to the generosity of the artist (gooooo Frenden!), but playtesting and writing time was much higher than expected. The whole thing was revised several times before ever it ever saw an editor. It's the most tested module I've produced to date. While I think MMM fills a niche (a modernized and easy-to-run funhouse dungeon), I suspect demand for that kind of dungeon is lower than expected. Either that, or the book just hasn't found a following yet. I suspect the demise of G+ has made launching a new book much harder. Twitter and Discord are poor substitutes.

Reviews

Because DriveThruRPG doesn't allow external links, it's hard for a buyer to get a detailed sense of what a book contains. The Megaposts help, but only if the buyer searches for them. If you write a review, consider sticking some excerpts on DriveThruRPG.



★★★★★ ★★★★ ★★★ ★★ Reviews
Kidnap the Archpriest 17 1


6
Epochrypha 3



1
Tomb of the Serpent Kings 26 6 1
2 5
Magical Murder Mansion 3





Tomb of the Serpent Kings has the highest number of reviews and ratings by far. If I had to guess, it's because of the negative reviews. If people really like a product and see it's rated 5 stars, they might not bother to add a rating. But if people really like a product and see it's got a few 1 star reviews they disagree with, they might rate it highly "to balance things out". Who knows.

Conclusions

When it's charted out like this, it's clear how small this side of the industry really is. Kidnap the Archpriest is a gold bestseller. The other books are silver. Retweeting "pay authors" or "support indie publishers" is free; don't expect those people to turn up when the hat gets passed around.

It's also rather alarming that I've only made ~1,000 paid sales on DriveThruRPG.. and then managed to get 569 Kickstarter backers for a new project. That seems... not right somehow.

Anyway, hopefully the charts help. If you've got questions, ask away.

2018/07/19

OSR: The Mysterious Menagerie of Doctor Orville Boros

People keep asking me, "Skerples, your Epochrypha book is very nice and all, but what can do with it?"

Well, here's one possible use. I've written a free dungeon. It's a theme park disaster. It's 29 pages long and full of the silliest things you're likely to see this week.

The Mysterious Menagerie of Doctor Orville Boros

https://drive.google.com/file/d/1K7a7xs0TS6dfB7khsNzgTVkiy6eeEA-r/view
Reviews
"It's a comedy Jurassic-park dungeon, the bits I've seen made me laugh out loud, I want more of this."
-Emmy Allen

"I lost it at the final verse of the fossil song."
-Tom McGrenery

"I know you're making this for free but honestly this sort of thing could get a little art and be sold. It just screams weird little module that people rant and rave about."
-An Anonymous Reviewer

"Is this for your Monopoly thing?"
-My relatives
Go check it out. Go tell your friends. It's in a very different style than either Tomb of the Serpent Kings or Kidnap the Archpriest, but it includes all the same ease-of-use techniques that you've grown to know and love. It has no frills, no art, no extras. It's perfect for con games, one shots, comic relief in a more serious game, and mucking up an existing setting.

Do I Really Need To Buy Epochrypha To Use This Dungeon?
Well, no. Most (but not all!) of the entries were put up on my blog, Dan D's blog, and Dunkey Halton's blog. If you're willing to scrounge around and write your own table you can get away without spending a cent.

But buying my books helps me make more free dungeons. If you've already bought
Epochrypha, feel free to use the Donate link on my sidebar. But if you really want to help, run this dungeon and tell me how it went, or tell other people about it, or write your own dungeon or module that uses the 100 fictional eras in Epochrypha.

2018/07/16

OSR: Epochrypha Megapost

Good news! I've published a new book! You can buy it here.
Why?
So settings have a prehistory--the stuff that happened way before the common era.  They're usually either:

(a) tediously enumerated with faux-mythology, or
(b) just sort of ignored, and assumed to be the same as Vanilla Earth
Both of them are fine, but there's a lot of fertile ground between those two fence posts.
-Arnold Kemp
Everyone talks about history, but nobody does anything about it. Well I've done something about it. I've listed 100 speculative eras - time periods that didn't actually happen but could  have happened - with illustrations and suggestions.

If your players travel back in time you no longer need to default to dinosaurs. You can roll for an era and immediately transport them to another stranger time. It's not a heavy, complex dungeon. It won't massively change the way you run games. It's a nice, neatly put together, amusing little reference book.

Inspiration
The book itself is inspired by David Macaulay's Motel of the Mysteries.

Some of the eras were written by my esteemed colleagues Dan D and Dunkey Halton. David Shugars did the editing and proofing. FM Geist did some copyediting and last-minute revisions. Arnold K started the whole fad. Anne Hunter helped organize it.

Teaser image for the main book
Art
All art is by Logan Stahl. He's completely new to the OSR "scene" (whatever that is), but he does excellent work. You need stuff illustrated? Drop him a line. He was a pleasure to work with.

Layout
Once again, David Shugars has done an excellent job. The book is clear and crisp and easy to read and use. I'm sure it made a nice change from Kidnap the Archpriest's fiddly tables and maps.


The printed book is A5; a nice convenient size for a fun quick reference book... or a gift for a GM who has it all. Hint hint. Etc.

Reviews
Ben Milton's review on Questing Beast (youtube).


Final Notes
You can use it to run my new free dungeon, The Mysterious Menagerie of Doctor Orville Boros.