Showing posts with label worldbuilding. Show all posts
Showing posts with label worldbuilding. Show all posts

2026/01/26

Book Notes: The Adventures of Amir Hamza: Lord of the Auspicious Planetary Conjunction

I've been reading The Adventures of Amir Hamza: Lord of the Auspicious Planetary Conjunction. It's a collection of mythological, spiritual, moral, historical, romantic, horrifying, and all around amusing tales. Superheroic antics that make the notoriously homicidal 1941 Captain Marvel serial look like pacifist propaganda. Adventures that rival (and may have inspired, via cultural osmosis) those of Baron Munchausen. Jinns, magic, shipwrecks, thrills, adventure, and 1000 elephants!

Hamza's heroes fight in support of Qasim and Badi'uzzaman, Wikipedia

Musharraf Ali Farooqi's unabridged translation of a 1850s version of the text runs to 906 pages. Overwrought passages are translated in a deliberately overwrought style, which provides a nice contrast with later chapters from different traditions. 

The florid news writers, the sweet-lipped historians, revivers of old tales and renewers of past legends, relate that there ruled at Ctesiphon in Persia (image of Heaven!) Emperor Qubad Kamran, who cherished his subjects and was a succor to the impecunious in their distress. He was unsurpassed in dispensing justice, and so rigorous in this exercise that the best justice appeared an injustice compared to his decree. Prosperity and affluence thrived in his dominions while wrong and inequity slumbered in death, and, rara avis–like, mendicants and the destitute were extinct in his lands. The wealthy were at a loss to find an object for their charity. The weak and the powerful were equals, and the hawk and the sparrow roosted in the same nest. The young and the old sought one another’s pleasure, neither ever deeming himself the sole benefactor. The portals of houses remained open day and night like the eyes of the vigil, for if someone stole even the color of henna from the palm, he was ground in the mill of justice. The thief therefore did not even dream of thieving, and if perchance a wayfarer should come upon someone’s property on the road, he took it upon himself to restore it to its owner. Compared with Qubad Kamran’s fearlessness, might, and valor, Rustam was the same as a hag most decrepit and cowardly.

This imperious monarch had forty viziers, who were the epitomes of learning, wisdom, and prudence; and seven hundred wise men before whom even the likes of Plato and Aristotle were abecedarians. All these viziers were peerless in intellect and cognition, and so accomplished in physics, arithmetic, ramal, jafar, and astrology that they did not consider the likes of Galen and Euclid and Pythagoras fit company for themselves, let alone their equals. The emperor had seven hundred privy counselors, each more adept than ancient masters in arts and letters and in the decorum of assembly. And at the emperor’s command were four thousand champion warriors, to whom Sam and Nariman and Rustam and Zal would alike present the sword of humility in combat and accept from their hands the badge of slavery. Three hundred sovereigns who reigned over vast tracts paid tribute to Emperor Qubad Kamran, and bowed their heads in vassalage and obeisance before him. And one million mounted warriors, intrepid and fierce, and forty troops of slaves, clad in gold and finery, waited, deft and adroit, upon the emperor at his court—the envy of Heaven, the adornment of Paradise!

A paradise on earth, a king unsurpassed in wisdom, a peaceful and equal people... and forty troops of slaves. Just as modern Star Trek writers struggle to create problems in a utopian future that are not the problems of modern TV writers living in Los Angeles, the author(s) of Amir Hamza cannot see the hypocrisy of their imagined world through the bars of their present reality.  

As we shall see, in this crime-free land, murder and avarice are surprisingly (even implausibly) common. Given dastan style, this is less of an inconsistency and more of a feature. It's not a genre that supports rigorous logical consistency.

One day Alqash [vizier to the Emperor, patron and pupil] said to Khvaja Bakht Jamal [seer and tutor], “The other night as idleness weighed on my heart, I decided to cast lots in your name. Reading the pattern, I discovered that your star is in the descendent, and some vicissitude of fortune will befall you. Your star shall remain in the same house for forty days. Thus it would not bode well for you to step out of the house during this period, or trust anyone. Even I must suffer under this burden of separation, and not see you!”

Following Alqash’s advice, Bakht Jamal secluded himself from the world, declining to receive either visitors or friends. Of the foretold days of ill-boding, thirty-nine had passed without mishap. On the fortieth day, Khvaja felt wretched to be shut inside his house, and set out carrying his staff to see vizier Alqash, to bring his only faithful and affectionate friend the news of his health and welfare.

Look, if you're a wise seer, you can't do 39 out of 40 days. It's either 40 or none. This is Prophecy 101.

As it was summer he took refuge from the burning sun under a tree’s shade. While he sat there, his eyes suddenly beheld a building most imposing, save for its outer walls that had fallen to ruin. [...] Stepping inside Khvaja discovered a cellar. There he found buried Shaddad’s seven boundless treasures of gold and jewels. Seized by fright, Khvaja was unable to take anything, and retraced his steps out of the cellar, then hastened to Alqash’s house to give him the propitious news. [...] After making small talk Khvaja mentioned the seven treasures to Alqash, and recounted the windfall, saying, “Though I was blessed in my stars to have come upon such an untold fortune, it was found on royal land, and lowly me, I cannot lay claim to it, nor is it indeed my station! I resolved in my heart that since you are the emperor’s vizier, and an excellent patron and friend to me, I should inform you of this bountiful treasure. Then, if you saw fit to confer a little something upon your humble servant,then that bit only would I consider—like my mother’s milk—warranted and rightful!”

Alqash was beside himself with joy when he heard of the seven treasures, and ordered two horses to be saddled forthwith; then he mounted one, and Khvaja the other, and they galloped off in the direction of the wasteland. By and by, they arrived at their destination. Alqash became greatly agitated and ecstatic the moment he set eyes on the seven hoards, and so violent indeed were his raptures of delight on the occasion, that he was almost carried away from this world.

While murmuring gratitude to his Creator for bestowing such a windfall on him, the thought suddenly flashed across Alqash’s mind that Khvaja Bakht Jamal was privy to this secret, and all that had come about. Alqash reasoned that if some day Khvaja Bakht Jamal chose to betray him to the emperor in order to gain influence at the court, the vizier would find himself in a sorry plight. That would indeed put his life in great peril, and not only would he have to wash his hands of this God-given bounty, but also the emperor might declare him an embezzler and depose him. It would be small wonder if at that point the contents of his house were confiscated and the building razed; he himself would be thrown into the dungeon, and his family exposed to humiliation and ruin, with all traces of his honorable name forever erased from the face of the earth. It would be by far the lesser evil, Alqash thought, to kill Khvaja right there, and then lay claim to the boundless treasure without the least anxiety that the secret would some day come to light, or that someone might one day reveal the secret.

This dilemma reminds me of a story in the same genre from Gibbon's Decline and Fall of the Roman Empire.

The family of Herod, at least after it had been favored by fortune, was lineally descended from Cimon and Miltiades, Theseus and Cecrops, Æacus and Jupiter. But the posterity of so many gods and heroes was fallen into the most abject state. His grandfather had suffered by the hands of justice, and Julius Atticus, his father, must have ended his life in poverty and contempt, had he not discovered an immense treasure buried under an old house, the last remains of his patrimony. According to the rigor of the law, the emperor might have asserted his claim, and the prudent Atticus prevented, by a frank confession, the officiousness of informers. But the equitable Nerva, who then filled the throne, refused to accept any part of it, and commanded him to use, without scruple, the present of fortune. The cautious Athenian still insisted, that the treasure was too considerable for a subject, and that he knew not how to use it. Abuse it then, replied the monarch, with a good-natured peevishness; for it is your own. 

But in Amir Hamza, Khvaja Bakht Jamal was not as prudent. Alquash promptly murders him and buries the corpse under the ruin.

Meet Buzurjmehr, son of the murdered Khvaja Bakht Jamal. His age is unclear, but he might be five years old. 

One day, it so happened that there was nothing to eat. Buzurjmehr said to his mother, “I am perishing with hunger. Please give me something that I might sell it and buy some food.” His mother replied, “Son, your father left us nothing that I can spare to be sold for meat and drink. But on the shelf there lies an ancient book, belonging to my father, and written long ago. Many a time, when your father was in need of money, he resolved to sell it. But every time he reached for it, a black serpent would dart out hissing from the shelf, and your father would turn back in fright. See if you can fetch it from there and sell it. I have nothing else at present to offer you to sell to buy food.”

Maybe you have a weird switch in your apartment that doesn't seem to do anything. Well, they've got a mysterious snake-book.

Buzurjmehr went and fetched the book as his mother had bid, but he did not find the serpent. As he turned a few pages and read them, he at first began to wail loudly, and cried copious tears like a cloud in springtime; then, having read a little further, he burst into riotous laughter. From his raptures of joy his pallid face—which before was the envy of the taper’s amber glow—now became as scarlet as a ruby’s honor.

Those present were greatly astonished, and marveled at what might have caused such a reversal of humor in him. Suspecting a fit of lunacy, his mother beseeched some of the witnesses to send for a bloodletter to bleed him, and others to get an amulet to put around his neck, wailing all the while that he was her only son and if he were seized by madness she would have no support in her adversity.

Noticing his mother’s agitation, Buzurjmehr comforted her, and said, “Do not grieve, Mother, and stop worrying in your heart. God willing, the days of affliction shall soon end, and for all our suffering we shall be more than compensated. [...] I have become neither deluded nor taken with delirium. The reason I cried and laughed was that from reading this book I have learned all that has gone before and all that shall come to pass. I cried to discover that the vizier Alqash had murdered my innocent father, and that his corpse still lies above the ground, awaiting last rites. And I laughed upon finding out that I will avenge my father’s blood, and shall become our emperor’s vizier. Vex yourself no further! We shall have enough for ourselves—and to feed ten others besides.”

Our hero has acquired perfect omniscience. This is an interesting authorial choice; it does remove most of the tension from any scene, since we know our hero has perfect foreknowledge... but this isn't the sort of literature where "will our hero get out of danger" is relevant. The "how" is the important part. It's also interesting that prophecy follows the maternal line.

Having said this, Buzurjmehr took a handmaiden to the grocer’s and asked him to weigh out daily as much in victuals, butter, and sugar as she might ask for, without bothering about payment. The grocer asked, “But when would I be paid? Why should I bestow this largesse upon you?” Buzurjmehr said, “Do you ask payment of me? Perhaps you have forgotten how you poisoned the farmer Chand along with his four sons to avoid payment for the several thousand maunds of wheat you had bought from him. What would become of you if I were to reveal this before the royal court, and what would be your payback then?” Hearing this the grocer was seized with fright, threw his turban at Buzurjmehr’s feet, and pleaded in a trembling voice, “My son, as Ram is my witness, this shop is at your disposal. Whenever your desire anything, send for it from here, but pray keep to yourself what you have just uttered.”

That's two people known to this child who've been secretly murdered and buried in the pursuit of wealth.

From there Buzurjmehr took the servant girl to the butcher’s shop, and asked him to apportion one Tabrizi maund of meat to her daily. The butcher asked, “And when shall I be paid and the account settled?” Buzurjmehr answered, “Remember shepherd Qaus, from whom you received several thousand heads of sheep? When it was time for his settlement,you slaughtered and buried him in your shop’s cellar, and appropriated thousands upon thousands of rupees from that innocent man. Would you desire that I send his heirs to the Court of Justice, and show you how his blood calls out? Have you taken leave of your senses that you demand payment of me for this viand?” Upon hearing that, the meat vendor began to tremble like a cow at the sight of a butcher, and threw himself violently at Buzurjmehr’s feet declaring, “My provisions and my life may both be ransom of your life! As much as Your Honor’s girl shall desire shall be weighed out to her, and never even in my dreams would I desire compensation. But please safeguard my life and honor, and keep your lips sealed!”

That makes three people. This kingdom is looking less and less crime-free by the minute. Also, a "Tabrizi maund" is apparently ~3kg. That's a lot of meat for a child, mother, and servant. Presumably the book informed Buzurjmehr of a miraculous cure for gout.

Buzurjmehr dealt with the jeweler similarly, unnerving him by telling him of his past heinous deeds, and settling at the jeweler’s expense a daily stipend of five dinars for himself. Then he returned home and bided his time in happy anticipation. He was thronged by newfound acquaintances and friends, and he indulged himself in all sorts of pleasant amusements.

The jeweler's deeds are either more heinous than murder and robbery (and can't be reported) or less (and aren't worth reporting), but either way, that's three for three at the market. In fine fairy-tale tradition, the line between "just punishments for profiting from crime" and "extortion" is awfully thin. 

Alqash uses some of the treasure to build a magnificent garden (Bagh-e Bedad) and invites the Emperor to visit. There's a parade of magnificent description . It's well worth reading, but it's not relevant to our purposes. It's a very nice garden, and it has everything the author could think of listing inside it.

Thus narrate the legend writers and the raconteurs of yore that since Buzurjmehr was wise, sagacious, virtuous, and discerning, he had given himself to a solitary life, and the hours of his nights and days were spent venerating the Almighty. One day his mother said to him, “Son! Of a sudden I am taken with a longing for some greens. If you were to inconvenience yourself, your mother’s craving would be fulfilled.” Buzurjmehr gladly acquiesced to his mother’s wishes, and bent his legs toward Bagh-e Bedad. 

When your mother says she wants greens, you get her some greens.

Arriving at the gate he found it locked. He called the garden keeper, who came directly. As he was about to unlock the gate, Buzurjmehr said to him, “Do not touch the lock. The female of the snake you killed the other day is secreted away in the catch of the lock to bite you and avenge her mate.” When the keeper looked closely he did indeed find a female snake in the catch. He killed her, too, and opening the gate, threw himself at Buzurjmehr’s feet declaring, “It was your forewarning that saved me! Otherwise nothing stood between me and my death, and certainly I would have breathed my last.” [...]

When the gardener went to get the greens, he noticed a goat plundering the saffron fields with great abandon. He struck her with his mattock in irritation, and her chapter of life soon ended with her throes. Buzurjmehr called out, “O cruel man! Why did you kill for no reason, and take the blood of three innocent lives on your neck?” The gardener smiled and said, “Here I killed one goat, son, and you count her as three! Are you in your right mind?” Buzurjmehr told him that the goat had two kids of such and such color inside her womb, and when the gardener killed her, they died with her, too.

The fact that Chapter 3 is completely redolent with detail, and that the goats are just "such and such a colour," gave me an absolute fit the first time I read it. Oh sure, spend paragraph after paragraph describing fictional jewelled vines and listing every type of bird, weapon, and fabric in the world, but these goats? Whatever. They were a colour. Move on.

Unbeknownst to them, as they stood there talking, they had attracted Alqash’s ears, who was sitting on his throne, listening. He called the garden keeper over, and inquired what they had been discussing and what had come about. The keeper narrated all that had passed. When Alqash ordered the goat’s belly cut open, it did reveal two kids of the same color as Buzurjmehr had described. Greatly surprised, Alqash called Buzurjmehr over, and seating him by his side on the throne, asked him to introduce himself, his father, and where he had come from.

Buzurjmehr said, “I am Buzurjmehr, Khvaja Bakht Jamal’s son, and the grandson of Hakim Jamasp. Afflicted by fortune, as some tyrant has murdered my father, I long for revenge. I have become a recluse, and bide my time in patience and equanimity in the worship of the True Avenger, and am always consumed by my bereavement!”

Alqash asked, “Did you find your father’s killer, then?” Buzurjmehr said, “God is the True Avenger, and there is nothing beyond His scope. One of these days some mark will be discovered, and the blood of the innocent victim shall call out.” Alqash asked, “Could you divine what was in my heart that night?” Buzurjmehr replied, “You had it in your heart to divulge to your wife the treasure that you had discovered and what was your windfall. But something decided you against telling her, and you resolved to maintain your quiet.”

It feels like there's a missing sentence here. I guess that's how prophecy fights work. Alqash knows that Buzurjmehr knows, and Buzurjmehr knows that Alqash knows that he knows. Also, the Hakim Jamasp connection wasn't explained, but he's Buzurjmehr's maternal grandfather, i.e. the author and owner of the omniscience-granting snake-protected book.  

Alqash’s wits took flight at these words, he became out of sorts, and all his composure was thrown awry. He began trembling like a willow, fearing that, if his dark deed became known, all the wealth and fortune he had hoarded would invite disaster upon him. 

This boy has the gift of clairvoyance, he thought, and anyone who would eat the vital organs of such a one would become all-seeing, too. He decided to kill Buzurjmehr and devour his heart and liver. That would nip in the bud any evil that might be afoot, he thought, and silence any words that could spell trouble for him before they were uttered.

Prophecy is transmitted along the maternal line and is stored in the heart and liver. Good to know. Also, what?!

Thus decided, Alqash called for his Nubian slave, Bakhtiar, and secretly told him that if he were to slaughter Buzurjmehr, and bring him kebabs of his heart and liver, he would grant him his heart’s desire. The slave took Buzurjmehr to a dark cellar, as he was bid, and there he bore down upon Buzurjmehr and was about to slit open his throat with a knife, when Buzurjmehr involuntarily broke into laughter, and said to the slave, “The hope for which you sully yourself with my murder shall never be fulfilled by Alqash’s false promise, and the honor and prestige that you have at present will also be lost. However, if you refrain from killing me, you shall find success with me, God willing!” The slave said, “If you were to reveal to me my motive, I would set you free this instant!”

Buzurjmehr replied, “You are in love with Alqash’s daughter, but he will never give you her hand. I, however, shall arrange for you to marry her and, moreover, shall settle all your wedding expenses, too. Set me free now! Ten days from now, the emperor will have a dream that he shall forget. He will assemble all his viziers to quiz them and ask them of the dream and its interpretation. When all of them fail him, he will be taken by passion. Then your master will come asking for me. But beware, not until he has slapped you thrice should you divulge the truth about me. And remember not to breathe a word of it until then!” The slave said, “He had sent me to bring him kebabs of your vitals. If I took him some made from an animal, he would discover it at once—as he is a hakim—and punish me.”

That makes sense. Also, this is the problem with an omniscient hero. There's not a lot of suspense.

Buzurjmehr said, “At the gates of the city a woman is selling a kid raised on human milk. Take money from me and slaughter it and take Alqash its vitals. Use the remainder of the meat yourself!”

Ah, right. Also, what?! 

At length the slave relented, from fear of God, and also from the hope of having his ambition satisfied. He did not kill Buzurjmehr but did as he had told him. Alqash ate the kid’s kebabs, and believing that he too had now become oracular and sapient, rejoiced exceedingly while sitting in his garden.
Digression: Shades of Oracular Power

Larry, Curly, and Moe all have perfect foreknowledge. You flip a coin.

Larry remembers reading in a book that the coin will come up heads. He reports this.|
Curly has a vision of the future, showing the coin landing on heads. He reports this. 
Moe doesn't know where the coin will land, but knows that whatever he declares will be correct. He says "heads" and lo, it is heads. If he declared "eaten by a bird", lo, it would be eaten by a bird.

Larry can lie about the book's contents or misremember details. Curly can fail to have a vision, or misinterpret the vision. Moe, however, cannot speak anything but the truth. Moe is a divine conduit, an avatar of a determinist watchmaker deity. Instead of Larry, Curly, and Moe, they could be Sybil, Nectanebos, and... Doctor Manhattan? That's not quite right.

Back to the story: 

It so befell that on the tenth day, the emperor had a dream that he in no way remembered. In the morning, he said to his wise counselors and viziers: “Last night I had a dream that I do not now recall, and no matter how hard I try to recollect, it does not come to me. You must narrate it to me and tell me its interpretation to ingratiate yourselves with me!”
All of them replied that they would exert their wise minds and all their learning to their utmost, and oblige him with an interpretation if they only knew the dream. The emperor replied: “The wise men in Sikander’s times would often narrate to him dreams that he could not recollect and tell him their interpretations, for which they were liberally rewarded. I have employed you for similar offices, and you have received all manners of favors and kindnesses from me. If you fail to narrate the dream and tell me what it signifies, I shall have every single one of you put to the sword, and order your wife and children to be pulverized in the oil press and your households plundered. For mercy’s sake, I give you a reprieve of forty days. By that time, if you come up with an interpretation to my liking, very well and good, otherwise yours will be a most unenviable lot!”

Wise, virtuous, beneficent... and a capricious homicidal despot. Sounds like Imperial behaviour to me. Even in "test the seers" tales, the ruler usually doesn't bring out the oil press with such ghoulish enthusiasm.

The emperor was irked most by Alqash, as he was the most celebrated among the viziers. All the counselors and wise men were at a loss as to how to relate an unseen and unheard-of dream, and wondered how and by what device to ward off the scourge from their heads.

After forty days had passed, the emperor again assembled the company and asked them if they had succeeded in finding out the content of his dream and all that it entailed. Everyone remained silent, but Alqash spoke: “This slave has divined from geomancy that Your Majesty dreamt of a bird that swooped down from the heavens and dropped Your Eminence into a river of fire. Your Excellency started in your sleep in fright, and woke up without remembrance of the dream.” 

You've got to hand it to Alqash; that's a top-tier Imperial dream. 

The emperor replied angrily, “O vile and brazen-faced liar, I give you the lie! A fine story you have concocted. On this basis you call yourself learned and prudent and sagacious and a celebrated geomancer! Never did I have such a dream that you relate to be mine. I shall allow you two days more of respite. If you have not related the dream by the end of that time, I swear by Namrud’s pyre that you shall be the first to be buried alive. My wrath shall visit every one of you assembled here, and not a single one of you will be shown mercy!”

Ever had a boss (or elected leader) like that? Yeah. Maybe this part of the story, like the deceitful merchants suddenly giving away free stuff, is less about a fantastic world and more about the dreams of the audience. Also, the emperor was putting the seers to the sword before, and now they're being buried alive. Later (spoiler alert), he has people shot with arrows or thrown to the hounds. Much later, his wife and daughter suggest punishments that'd turn the stomach of a latter Byzantine court.

Greatly distressed at the emperor’s words, Alqash returned home, and immediately sent for Bakhtiar and asked him, “Tell me verily where the boy is hidden! Did you spare his life or was he consigned to some cellar?” Bakhtiar answered, “I killed him just as I was ordered, and roasted his vitals and brought them to you, and today I am being asked to produce the boy!” Alqash replied, “As he was most wise and sapient, I am convinced that he escaped from your hands and you do not confess for fear that I would chastise you for disobedience. But I swear by the gods Lat and Manat that I shall not punish you but shall invest you instead with estate and high office. Bring him to me that my life, and the life and honor of countless other innocent people shall be spared.”

"Also," Alqash thought to himself, "that heart and liver I ate definitely tasted human-milk-fed meat, and I'd know, since I'm a doctor. Who, or what, did I eat? Questions for later."

When Bakhtiar reiterated his statement, his master in annoyance slapped him three times so hard that Bakhtiar’s eardrum was ruptured and spurted blood, and Bakhtiar fell on the floor in pain. When he came to in a few moments, he replied, “Do not punish your slave. I shall go and bring Buzurjmehr as you command!” Alqash said, “I wonder at your foolishness! How many times did I ask you for him, and so kindly, but got nothing except denial? And now you confess after I have punished you.” Bakhtiar said, “He had strictly forbidden me to disclose his whereabouts to you until you had struck me thrice.” Thereupon Alqash embraced Bakhtiar, and said, “Hurry and bring him at once! I shall make you a happy man, and shower you with gold and jewels.”

Buzurjmehr came out directly when Bakhtiar knocked at the door, and after inquiring about what had transpired, accompanied him to Alqash’s house. The vizier showed Buzurjmehr much respect and deference, and excused his past conduct. 

That must have been one hell of an excuse. I think this is the point where Alqash should have taken a moment, stepped back, and thought about how this whole scenario was likely to play out for him. But the power of a tyrannical boss driveth all wisdom before it.

Then, to inform him of his present predicament, Alqash spoke thus: “The emperor had a dream that he forgot and we are made to bear the brunt of it. The emperor said that if we did not narrate his dream to him, he would kill every single one of us to punish us collectively. But no one but you has the power to describe what is hidden and to save us and our families from imminent ruin. If you would be kind enough to relate the dream to me, it would be as if you granted us all a reprieve from death.”

Buzurjmehr replied, “I cannot disclose the dream here. But come morning, tell the emperor that you had only been testing the wise and learned counselors and viziers in his employ, to see if they had any claim to omniscience. And that, as their knowledge and worth had now become amply manifest to His Majesty, you would like to bring forward your pupil, that if His Highness were to send for him, he would presently relate the dream and all its particulars. Then, when the emperor shall send for me, I will relate the dream and its interpretation, which shall earn you great distinction in the emperor’s eyes, save hundreds of innocent lives, and you will be advanced in your office in the bargain.”

Sure, let's put the omniscient kid, whose father I murdered and buried in my cellar, in front of the Emperor. Three guesses as to how (after some murder investigation, dream interpretation, etc.) this goes down?

A robe of honor was conferred upon Buzurjmehr, and that same day Alqash was taken outside the city walls and, before a crowd of onlookers, buried up to his waist and riddled with arrows by expert archers. All the goods and chattels belonging to Alqash, with the inclusion of his wife and daughter, were awarded to Buzurjmehr, and all those riches and estate changed masters in no time.

You got it in one.

After many days, when all the emperor’s viziers, privy counselors, learned men, commanders, and sovereigns were assembled in the royal court, he spoke to them thus: “I have found Buzurjmehr to be pious and devout, of noble blood, courageous, and unrivaled. He is Khvaja Bakht Jamal’s son, grandson of Hakim Jamasp, and unsurpassed in wisdom and learning. I have rarely seen one so upright, constant, and generous. All the wealth and riches of treacherous Alqash that I had bestowed upon him, he returned untouched to Alqash’s wife and daughter. He is well versed in etymology and syntax, logic, ethics, mathematics, rhetoric, astronomy, geometry, letters, arithmetic, philosophy, geomancy, astrology, and so forth. And he is no ordinary lay cleric either, but adept at statecraft, economics, etiquette, judgment, administration of finances and state, attention to forms, and is liberal, brave, and most civil. He is also virtuous and an eloquent speaker. One rarely comes across such a capable and dignified man. Even if one were to search for a man of such qualities, such a one as this would never appear. And he is oracular, moreover."

 Looking to pad your resume? Look no farther. 

"Previously, all the viziers of our empire were ignoramuses and rank idiots. They were corrupt, base, and indolent, and deficient in the performance of their offices. Therefore, I desire to make Buzurjmehr my vizier, and confer upon him the robe of ministerial rank.”
But the first paragraph of this book said... OK, well, nevermind. They can't interpret a dream that the emperor can't remember, so they're all useless. Also, who appointed the previous vizers? Want to examine that at all? No? OK, well, surely this impulsive choice is the right one.
"The courtiers unanimously sounded their praise and approval of the emperor’s propitious opinion, and with one voice announced: “Indeed a man of such qualities has been neither seen nor heard of before. No opinion could surpass the capital opinion of Your Highness! Before His Majesty’s precious thoughts, all other thoughts perish! In this matter your beneficent eye has alighted on the ideal candidate. We desire with all our heart that Buzurjmehr be promoted and advanced in rank!”

"Please don't put our wives and children in the oil press," they added.

It's implied that Buzurjmehr is a full-grown adult by the end of this story, but it's all very vague. By the next story cycle, he's an adult (probably) and seems to have lost his perfect omniscience, switching to a more standard wise seer role. 

This arc covered the first 31 pages of the unabridged edition. There are 875 pages left. 

Oglaf (NSFW)

Other Selected Excerpts From Book 1

To ascertain the precise moment of birth, Buzurjmehr put Indian, European, Roman, Dutch, and Gaelic clocks before him. Then, after setting an astrolabe to determine the movement of the stars, he sat alert with the dice ready in his hand and the astrological table spread before him, to await the illustrious birth of the emperor’s heir.

The translator seems to be scrupulous about ambiguous terms. If they say it's a Gaelic clock, it's a Gaelic clock... whatever that means.  

Source
Upon catching sight of him, Hashsham laughed with contempt, and said, “Death flutters above his head seeking a perch, and doom spurs him forward, since he has come forth to skirmish and dares show me his face!” Then urging his rhinoceros alongside Antar’s mount, Hashsham said, “What is it that you seek? Why do you desire the massacre of your troops, and wish to lay down your life!”

Several characters end up riding rhinoceroses. This is never really explained. At first, I thought the translator might have chosen "rhinoceros" as a translation of "unicorn-like creature", but no, it's definitely a rhinoceros. The emperor has a throne carried by four elephants, which seems like one of those ideas that sounds really good to the emperor after a few drinks and quite alarming in the grim light of sobriety.

Umar Defeats a Dragon, Wikipedia

In some folk tales and stories (e.g. Haida myths), scale is fluid and non-visual. A character helps a mouse over a log, and is then invited into the mouse's home. There's a dream-logic abstraction, where things reduced to their essential qualities.

Amir Hamza... doesn't do that. It is full of endless lists and overwhelming detail. 

Amar was given five daggers with bejeweled hilts, and forty-four rattles to strap around his waist. Then he was taught twelve musical styles, twenty-eight manners of improvisation, six high-key notes, twenty-four songs, and instructed in six methods of sporting stockings and false whiskers. Buzurg Ummid girded a naphtha flask securely around Amar’s waist, and gave him a ball of dried silk cotton steeped in a blend of medicinal wines of such a potency that were even a small plug of it dissolved in water, that liquid would turn to liquor, and for all purposes would substitute for roseate wine.

Also, Amar received a gallipot of lip balm; a scent box of marvelously intricate pattern full of a remarkable fragrance of delirious power; a finely worked box of theriaca; a fly whisk made of peacock plumules; a flask filled with water; a glittering and deadly sword; a shield polished to a sheen as bright as the sun’s orb; a quiver; a bow before whose perfection a rainbow would appear shabby; and peerless Khorasani and Isfahani daggers.

Buzurg Ummid also gave Amar a cloak of trickery of vast length and breadth that covered his entire body from head to foot, reticulated like a bird net so that one wrapped in its folds would not feel his breath strangulated and would neither agitate nor suffocate; a pair of shoes decorated with broadcloth tassels, softer than cotton, light, and weightless; and two hava-mohra plaited in silken cords for tying around the thighs so that even a thousand mile sprint would not tire out his legs nor would his legs ever falter. Buzurg Ummid then decorated Amar with four hundred and forty-four similarly marvelous devices contrived by Buzurjmehr, and also provided Amar with choice, rare, priceless, and glittering arms.

 [...]

Then the emperor had his throne mounted atop four elephants and, escorted by his nobles and ministers, he went forth with great royal splendor to greet Amir. The commanders and grandees of the state followed in his train. The procession had advanced two leagues when a dark cloud appeared on the horizon. The scissors of the billowing wind cut asunder the veil of dust, and the Beautifier of Light washed the face of the field. There then appeared on the horizon twenty standards, with a force of thirty thousand mounted warriors marching underneath. Hedged by a body of troops under the flags fluttering in the gusting wind, Amir Hamza was seen riding Siyah Qitas in the shadow of the dragon-shaped standard. To his right rode illustrious kings, and to his left renowned warriors. And in Amir’s cortege marched the Father of Racers, the Lord of Mischief-mongers of the World, the King of Dagger-Throwing Tricksters, Khvaja Amar Ayyar, sporting his headdress of brocaded silk, brocade singlet, broadcloth tasseled shoes, and trickster’s sling, and bedecked with many such contrivances. A glittering sword bright as lightning reposed in his scabbard; a shining dagger was lodged in his belt; on his back were slung the bow and the quiver, the tangles of the lasso, and the net—the scourge of the adversary. He was accompanied by his pupils and continuously sang in six high-key notes, twelve musical styles, and twenty-four melodies in twenty-eight manners of improvisation.

The translator admits that the precise nature of this musical feat is difficult to translate, let alone imagine. Some tales have a trickster with a conveniently unspecified bag of tricks; this version seems to pile on the magic items and accoutrements. Adar sometimes receives the same magic item or benefit several time, thanks to duplicated/merged traditions. Inventory management is not a problem in this genre. But nevertheless, a wizard will sometimes sneak "beneficial" items into your flesh.

Buzurjmehr took Amir to a workshop, and after imparting some instructions to him regarding the mission, served sherbet to him. Upon drinking this, Hamza fell unconscious immediately, and lost all sense of himself. Buzurjmehr cut open Hamza’s side, and after planting the Shah Mohra* inside him, sutured up the wound and rubbed it with the salve of Daud**. 

*Shah Mohra: a precious stone, said to be found in a serpent’s mouth or a dragon’s head, that is reputed to have curative properties.

**Salve of Daud: (Marham-e Daudi) a legendary ointment that is known for its miraculous healing properties.

Come to think of it, sewing a jewel into a person to keep it hidden from a notorious legendary thief is pretty wise.

Upon hearing these words Aulad began to grin from ear to ear, and ordered a host of celebrations at the news. He conferred a costly robe of honor on Amar, and asked him, “When should I celebrate the nuptials and consummate my troth with that moonfaced beauty?”

Poetic language can be dangerous. Call someone a "moonfaced beauty" these days and see what happens. "My moonfaced beauty... pale, round, pockmarked, trodden on by twelve diaper-wearing American men..." 



RPG historical knowledge splits the past into Clubs & Fur, Togas & Sandals, Knights in Full Armour, Knights in Breastplates with Ruffs & Guns, Pirates, Samurai & Ninjas, The Wild West & The American Civil War, WW1 & Gangsters, WW2, Conspiracy '50s, Hippies, '90s Cyberfuture, Now, and Space.

“Medieval”, especially “medieval fantasy” seems to cover everything from Constantine to Cromwell. Joan of Arc, Robin Hood, and Richard the Lionheart all happened at approximately the same time; before muskets, potatoes, the printing press, and ruffled collars, but after togas, orgies, and chariot racing.  
-Magical Industrial Revolution

Amir Hamza, like the Alexander Romance, 1001 Nights, and other collections of tales, takes place in The Past. There's the Properly Ancients (Adam, Noah, Moses), the Ancestors (the grandparents generation, Zororaster, Socrates, Alexander the Great, etc.), and the Approximately Now. You can't be surprised to encounter the Flintlock Musket of the Maccabees. Historical memory is weird.


Mahiya frees Zambur, Beheads his sleeping guards, and suspends Gharrad,Wikipedia

Final Notes

There's a nasty streak in Amir Hamza. Sure, it's got the usual fabilau misogyny (see Jean de Meun, etc.), and few eruptions of what seems to be 1850s scientific racism (compared to the more gentle medieval-coded racism of earlier similar works) but that comes with the territory. Yes, there are several episodes and tales that outright mock misogyny, but... OK, look, you know pervy old Master Roshi from Dragon Ball (it's in a related genre). The fact that he gets hit in the face for being an old pervert doesn't make it a feminist narrative. The perving still occurs. 

There's a peculiar ghoulish relish at torture and executions, a desperate fawning over power, and a sense of unwholesome mind that characterizes, for example, the life and works of George Selwyn, or some collections of fairy tales. Tax collectors, credulous teachers, and deceitful merchants get their just rewards, but, at the same time, blameless minor characters (and whole armies) are subjected to horrible fates without comment. Heroes act in particularly vicious and inconsistent ways, without a sense of ambiguity. Saints and spirits appear, deliver strict moral rules and injunctions, but our heroes seem to either ignore or actively flout them. Bullying and avarice are usually rewarded; trickery is only dishonourable for an inferior person. 

To the superior person it is permitted to deceive fools; it is not ungentlemanly of him, it is expected, it is nature, it is law. 
- The Zimmermann Telegram, Tuchman.

In Cath Catharda is bloody and over-the-top, but it is still interested in the human condition, in politics and human events. Robert Graves described the antics of the Marx Brothers as "heartless" compared to the "gay spirit of laughter in a cruel, crazy world" of Chaplain's films, and I think that's a fair assessment of Amir Hamza's main flaw. It's not grounded enough to be cynical or insightful enough to be moral.

 When the eunuchs had made queries and brought the details to Empress Mehr-Angez, she said, “A fine bloodlust this is that prompts the emperor to shed the blood of innocent men! Go and conduct Landhoor to our palace!” 

When the eunuchs went to fetch Landhoor, the executioner obstructed them from carrying out their commands. Learning of this, the empress said, “Cut off the executioner’s nose and ears and have him thrown outside the city walls after dragging him out of the Hall of Audience and disemboweling him!” 

Bear in mind here that Landhoor bin Saadan is a giant (5 yards in height when he was born, wields a club weighing 5,100kg, rides an unusually large elephant, etc.) and the executioner is just A Guy Trying To Do His Job (i.e. execute people for an emperor who, notoriously, kills people for disobeying his whims).

I don't think this is due to the translator, Musharraf Ali Farooqi. (Although it could be; I can't help but treat translators with well-polished wikipedia pages as guilty until proven innocent.) It'd require some fairly significant alterations of the text. The author / compiler Ghalib Lakhnavi may have been working with some texts that emphasized these themes, but the same narrative can be treated in many different ways. Whatever the reason, this text has a curious undercurrent of viciousness. 

2024/01/05

OSR: Clerics of Pegāna

Here are some spells for Lord Dunsany's Gods of Pegāna (1905). If you need a ready-made public domain pantheon for your games and you don't want the standard Law vs. Chaos dualism of Anderson and Tolkien. It was a fun writing exercise, even if I chose to stick with the unfortunately gendered language of the original text.

 

The Testament of the Prophet Zoz

In the Temple in Aradec of All the gods save One, the High Priests of all the lands came to dispute and examine the matters of the gods. And a great debate arose touching on the games of the gods. Some said the gods play their games with dice, and some say they play their games with cards, and some said they use neither dice nor cards but only words and deeds. 

And the Prophet Zoz, who was the least of all the prophets, said that the gods play their games with dice, but rolled them only for the pleasing sound they make.

That night did the Prophet Zoz dream of a world where the gods attended to the prayers of men, and walked the Earth, and where the rattling of the dice of the gods could be heard on cold and still nights. Benisons and curses fell like rain upon the people, and they cried out: "Would that the gods did not attend to our prayers!"

When Zoz awoke, he wrote of this world, and would rebuke those who complained that the gods heeded not their prayers, saying: "Such a world have I seen in a dream, and it was not a pleasing world, for the prayers of men are foolish. Praise the gods, for they play their games in secret."

This is the testament of the Prophet Zoz, the least of all the prophets.

Raphael Lacoste

The Clerics of the Gods of Pegāna

Priests attend to the temples of the gods, but Clerics go among the people and do the will of the gods. One man may be a Cleric of Kib and a Cleric of Sish and a Cleric of Mung, if he thinketh he may please Kib and Sish and Mung and all other gods besides. For if he displeaseth the gods, they will set their faces against him, and his prayers shall go unheeded, and his hopes shall turn to ash.

These are the Workings of the Clerics of Kib

Kib, Sender of Life in all the Worlds

Best-loved of Clerics are the Clerics of Kib. They cut not their hair, nor their nails, nor wash, and yet they are welcome in every home. The aspect of the beast is evident in them.

The touch of a Cleric of Kib healeth the sick and restoreth life to the dying, if it be the will of Kib.

Kib may awaken the mind of a beast, likening it to the mind of a Man, so that the Cleric of Kib may converse with it or command it in the name of Kib. And thereafter the beast may again be a beast, or it may be a Man, if such is the will of Kib.

Kib, who made all beasts, may make another beast to answer the prayers of a Cleric of Kib, but whether it be a sheep or a bird or a serpent of the deep is according to the will of Kib.

The Cleric may look at a stick and say: “This is like unto a serpent,” and behold, Kib maketh the Sign of Kib, and the stick is a serpent. Or the Cleric may: “This stone is like unto a tortoise,” and behold, it is a tortoise. But the Cleric may not gaze upon a statue and say: “This is like unto a Man,” for Kib, who made Man, liketh not the presumption of sculptors, and will surely abandon his Cleric.

And the Cleric of Kib may speak all the tongues of men, for Kib was the first broke the Silence of Pegāna.

These are the Workings of the Clerics of Sish

Sish, the Destroyer of Hours.

The Clerics of Sish are aged before their years, and wear rent garments or ashen rags, for the breath of Time is upon them, and the teeth of Time pass near their flesh. And they are burdened by sad knowledge of days long past, or strange thoughts of days to come.

The Cleric of Sish may petition Sish to hold back Time, which is the hound of Sish, from harrying a beast or a stone or any other thing, and, if Sish wills it, the thing may stand untouched, while all around falls to ruin. And a thing untouched by Time may not move or speak or think or do any other thing, but may only be, and remain so until Sish lets loose his hound once more.

Sish may also let Time fall upon a thing with ravenous hunger and unconstrained strength. And a thousand, ten thousand, ten million years may fall upon the object of the wrath of Sish.

And Sish may turn his head to the right, and then the Cleric of Sish may walk as swiftly as an arrow. And Sish may turn his head to the left, and then the Cleric of Sish may walk as slowly as a tortoise or fall as a gentle leaf. But Sish easily tires of such prayers.

Secrets hath Sish, but not Desires, for these are the domain of Yoharneth-Lahai, and not Causes, for these are the domain of Dorozhand.

Slid - Sidney Sime

These are the Workings of the Clerics of Slid

Slid, Whose Soul is by the Sea

The Clerics of Slid are fickle and restless, for the Song of Slid resounds in their ears and dances through their limbs. They find no rest in Slid, for the moods of Slid are felt in his Clerics, and Slid is never still. They that go down to the sea in ships offer gifts to the Clerics of Slid.

The chill of the deep is in the hands of the Clerics of Slid, and the warmth of the gentle sand. 

Slid may turn his Cleric to sea-foam and water for a time, so his will may be carried into dark and secret places. Or he may raise his Cleric on a column of spray, or preserve him from drowning, if that be the will of Slid.

And should the Cleric sing the Song of Slid, just as rivers and streams sing, it may pleaseth Slid, and beasts and men who hear the song may dance in joy, as waves dance upon the shore.

Slid may command the waters of the sea and the courses of rivers, calling them or forestalling them. Slid may call a spring from the rock and watereth the hills with his blessings.

Mung - Sidney Sime

These are the Workings of the Clerics of Mung

Mung, Lord of All Deaths between Pegāna and the Rim

Mung walketh behind the Clerics of Mung, and his hand resteth upon them. It is an awful thing to know the presence of Mung. For men forget that one day they shall meet with Mung, but the Clerics of Mung know this to be true always, and neither sleep nor drunkenness nor age will remove the dread of Mung from their hearts. Thus, whatsoever garment a Cleric of Mung dons, and whatsoever their practices, the knowledge and dread of Mung is plain upon their features.

Beasts and men mark the approach of a Cleric of Mung and know that Mung walketh behind, and know Fear in their hearts, and Terror at the Shadow of Mung. And the Fear and Terror of the Shadow of Mung maketh men blind, so that they flee heedlessly into the darkness, and may there meet with Mung.

And sometimes Mung maketh the Sign of Mung, and those before the Cleric know Death. And sometimes he maketh not the Sign of Mung. It is a hard thing, and terrible, to be a Cleric of Mung.

Yet the touch of a Cleric of Mung banishes Pain and Sorrow, for they flee when Mung appeareth. And also Pestilence, for where Mung is, Pestilence hath gone before.

It may happen that Mung maketh the Sign of Mung before a Man, and the Life of the Man goes forth among the Worlds, but the body of the Man persisteth in movement and speech, as if it were a beast. This is an abomination unto Mung.
 

There are no Workings of the Clerics of Limpang-Tung

Limpang-Tung, The God of Mirth and Melodious Minstrels

There are no Clerics of Limpang-Tung, or perhaps every minstrel is his Cleric, and every joyful heart does his will. When darkness falls upon the heart of Man, and he is troubled, the playing of the harp may sooth and refresh him.

Yoharneth-Lahai - Sidney Sime

These are the Workings of the Clerics of Yoharneth-Lahai

Yoharneth-Lahai, The God of Little Dreams and Fancies


The Clerics of Yoharneth-Lahai are full of gladness, and their rest is untroubled. Soft are their robes and soft are their feet, and soft too are their words, for sleep is the field wherein Yoharneth-Lahai sports.

The Cleric of Yoharneth-Lahai pray to direct the dreams of men, to send them pleasant repose or the Terror of the Shadow of Mung. Many secrets of the heart are known to the Clerics of Yoharneth-Lahai.

Yoharneth-Lahai may set a veil before the eyes of Man, such that they may wonder whether they dream or wake. For in the desert, the Mirage is the dwelling-place of Yoharneth-Lahai. And some men are not troubled for long, for they say “This vision is but a passing fancy.” But some men grow quiet, and wonder if they live or dream, or if aught before their eyes has substance or mere appearance.

Yoharneth-Lahai knows the desires of men, and may tell his Cleric if a man be just or unjust, wise or foolish. A lying tongue shall not avail a man before a Cleric of Yoharneth-Lahai.

A Cleric of Yoharneth-Lahai may cry “Rest!” And the Man will rest, if it be the will of Yoharneth-Lahai.

These are the Workings of the Clerics of Roon

Roon, the God of Going

Footsore are the Clerics of Roon, and strangers in any land, for they never cease to wander. Loath are they to return to a place or cross a threshold twice, save by a strange and winding road. Yet weariness is not in their limbs, nor the agony of toil, for Roon walks with them.

Before the face of Man a Cleric of Roon may cry “Go!” And, if Roon so wills it, then shall go, and walk the Earth without rest, until they meet with Mung. And some may become Clerics of Roon on this journey, for the ways of Roon are long and arduous.

Knowledge of paths and roads hath Roon, and of far-off lands and distant deeds. No lock may bar a Cleric of Roon, nor rope bind him, nor snare entrap him unless it is the will of Roon.

The winds are subject to the word of Roon, and may be called up or sent away at the will or Roon.

And the Cleric of Roon may walk upon the water as if it were land, or the air as if it were stone, should it please Roon.

These are the Workings of the Clerics of Dorozhand

Dorozhand, Whose Eyes Regard the End

All men are slaves of Dorozhand, but some are chosen for purposes known only to Dorozhand. A man may be a shepherd one day and a Cleric of Dorozhand the next, and knoweth it not.

While Yoharneth-Lahai knoweth the secret of dreams and vain ambition, Dorozhand knoweth the secrets of times yet to come and times gone before, and the causes of things. Nothing save the secrets of MĀNA-YOOD-SUSHA̅I̅ is kept from Dorozhand.

The knowledge of Dorozhand is terrible and true, and the Clerics of Dorozhand see much that they do not understand, or tremble to know. Great engines and the rustling of paper trouble the sleep of the Clerics of Dorozhand, and the Doom of Man, and the Last Fires, and the Slaying Mists, and other prophecies which the Clerics of Dorozhand keep from the ears of men lest they grow restless with foreknowledge. The fall of the dice of the gods sounds like thunder in the ears of a Cleric of Dorozhand, and they see what is writ thereon.

Dorozhand may whisper in the ear of his Cleric, saying what will happen, whether it be the outcome of a great battle or the fall of a die. Or he may withhold his knowledge, for the schemes of Dorozhand are subtle.

Dorozhand may make the Sign of Dorozhand before a man, that he may know both his beginning and his end, and all things between, and for what purpose he was made, and from whence sprang his joys and sorrows. And this knowledge crushes the Life of Man, as a millstone grinds meal. For Knowledge is the gift of Dorozhand, but never Hope.

And it may come to pass that a Cleric of Dorozhand enters a new city in a foreign land and finds a table prepared for him, and knows that it is the will of Dorozhand. For when the Prophet Ṣalmu-āru walked in the desert, he found a stick to aid him in his weariness, and he gave praise to Dorozhand, who planted the seed that became the tree that grew the branch that fell to the ground in the path of the Prophet Ṣalmu-āru. 

But when the Prophet Ṣalmu-āru fell into a pit, he did not praise Dorozhand, though Dorozhand had stirred up the men to dig for riches in that place, and set clouds before the face of the moon. And Dorozhand waxed wroth, and the Prophet Ṣalmu-āru swiftly perished.

MĀNA-YOOD-SUSHA̅I̅ - Sidney Sime

And whether there be Clerics of Hish and Jabim and Bofa and Triboogie and all the other gods save one, Zoz saw not, but he knew that there were no clerics of MĀNA-YOOD-SUSHA̅I̅.

2022/10/05

OSR: Alchemical Reagents and Rare Herbs

Alchemists have a reputation for exploding. Wizards don't. At least, that's not the first verb that comes to mind. For many centuries, there were relatively few wizards, but anyone who wanted gold (and think of a nasty retort) could turn their hand to alchemy. Alchemists get appointed, patronized, and executed. Wizards get aimed at things, and, in their spare time, meddle.

Alchemists protect their secrets with allegory. While your average Wizard is content with explosive runes, circle of protection, and patent lawyers, Alchemists prefer to encode their recipes and principles in layers of symbolism. This tends to hamper the spread of new ideas.  Some of the more modern Alchemists eschew that sort of thing and print their recipes plainly, along with helpful warnings of What Not To Do Lest.

Joseph Wright

Brains and Wands

Loading spells into a well-prepared brain is a dangerous practice. It takes years of magical training to get a wizard's brain sufficiently porous. The process is not well understood. Methods of making wizards faster have been tried, and usually result in signs reading "Apprentices Wanted: Will Pay: Not Fussy" growing dusty in the window. Complex visualization exercises, eyewatering runes, and exposure to strong magic may or may not help, but at least they keep students occupied. A wizard's brain is a gun-cage. Like most weapons, it can misfire.

This is why Illusionists tend to be at the forefront of really dangerous magical experimentation. If an illusion spell misfires inside your brain, it'll cause a headache at worst. Most peoples heads are filled with illusions anyway. But if a fireball goes off, it's likely to take everything above your ankles with it. 

Direct and simple spells, like scything disc of nog, don't require careful instructions, and can be fired from a wand with ease. Illusion, on the other hand, takes an echo of the brain with it, and prudent wizards prefer to cast them from the mind. Extremely powerful spells like wish are a tradeoff. On the one hand, casting from a wand could be imprecise. On the other hand, few wizards are comfortable with a spell that can do literally anything fizzing inside their brain, especially when an ill-timed wish for a ham sandwich could trigger it. "I wish I hadn't done that" is a perilous thought that has (probably) plucked more than one wizard from the fabric of reality.

Side Note: Industrial wizards in Endon are aware of wish-type spells. Some lust after them. Others believe that magic isn't about wishing for things, it's about making things happen, ideally to other people or their wallets. If a singing cricket offers you advice, the thought runs, catch it in a jar and put it in a music hall. If you see a falling star, dust off the broomsticks, grab the sextant and the atlas, and head for the hills. 

Alchemists think mashing your brain into a spell-accommodating shape just to do magic is madness, especially if you can achieve the same magical results with a few bits of complicated glassware, some boiling mercury, rare herbs, and an unventilated room. Wizardry isn't magic, it's collusion.

Most spells work on the 1 thaum (zap) to 1 kilothaum (bolt) range. Anything above 1 kilothaum requires substantial preparation and will probably leave a crater. Anything below 1 thaum, Wizards reason, is barely worth investigating. Alchemists see things differently. Their transformations and transmutations try to use as little thaumic energy as possible. Rather than rocketing through the air, they seek a sensible and gradual staircase. If, occasionally, they fall down those stairs, it's all in the pursuit of the bouncing rubber orb of knowledge.

The Principia Arcana did little to banish the fog through which the Alchemists wander. What is matter? Can you turn matter into raw magic and back again? What are spells made from? People think alchemy is about turning lead into gold, but it's more about turning anything into anything. Or, in some cases, finding out why some things don't turn into other things. It's about studying all the things Wizards don't bother examining. Yeast, for instance. Limestone. Wax. Skin diseases. Alchemists had the secret of the alembic still and the ceramic crucible while Wizards were still styling themselves "wyzardes and magii".

In short, Alchemists study the Subtle Arts and wear gloves to avoid some of the more exciting poisons. Wizards study the Unsubtle Arts and wear pointy hats to warn people.

Potion-Making

"Potion" is a category of the same order as "fish". Potions can be:

  • spells trapped in liquid. Analogous to a bound enchantment.
  • echoes of spells remembered by a carefully attuned liquid.
  • magical reagents combined to create a spell-like effect, but without any direct spellcasting.
  • mundane. Is tea a potion? Is milk?

Pure water does not readily absorb magic. Luckily, most water in Endon is closer to a broth.

Some potions are carefully crafted, tested, and mass-produced. Some follow ancient and dubious recipes. Some don't seem to work at all. Attempting to write rules for potions seems counterproductive.

1d100 Alchemical Ingredients

Stuff to include in an alchemist's workshop, aside from the 8 metals, 8 gems, and obligatory dried crocodile.

1d100 Alchemical Ingredients
1 Chalk. White mineral. Cheap and ethical substitute for bone dust.
2 Salt. Translucent white powder. Universal applications. Distresses ghosts.
3 Sulphur. Yellow mineral, burns blue, distinctive odour.
4 Blood. Usually by target. Human blood is difficult to justify. Acceptable animal substitute charts are common.
5 Gelatin. Translucent flakes. Thickener. Made from boiled bones. 
6 Coffee. Ground brown beans soaked in hot water. Mild stimulant.
7 Natron. White mineral. Soap, aniseptic, desiccant, and purification agent. Fizzes on contact with acid.
8 Syrup of Snails. The slime, concentrated. 
9 Mold of Bread. Blue-white mold, dried or freshly grown on stale bread.
10 Pseudohemlock. A mildly toxic stimulant. Makes the limbs nimble, the mind philosophical, and the youth dutiful. 
11 Ambergris. Fragrant grey wax. Washes up from the sea.
12 Mustard. Yellow seeds, powder, or paste. Mild spice, clears tubes.
13 Iodic Crystals. Purple, astringent. Made from seaweed and acid.
14 Soot. Fine black powder produced during combustion. Easier than using charcoal lumps.
15 Oil of Hemp. Induces lethargy, giggling, and a strong desire for snacks.
16 Spirit of Hartshorn. Ammonia. Made from urine or antlers.
17 Alum. White powder. Useful for drying.
18 Olibanum. Fragrant resin.
19 Molasses. Thick sweet syrup. Useful as an edible glue.
20 Chert. Grey stone. Can be converted into living ooze with the right reagents. 
21 Mandrake. Knobbly root. Sedative, hallucinogen. Enhances human-targeting potions.
22 Asafoetida. Grey-brown gum. Distinct odour. Mild stimulant. May cause earwax to melt.
23 Borash. White powder. Used in metalurgical tests, preservatives, soaps, and glazes. 
24 Strychnine. Poison derived from beans. In small doses, assists with muscle contractions.
25 Purple Pepper Oil. Very strong spice, delayed by up to 3 hours. Induces panic, paranoia, desire to fling self into the sea, weeping, and gastric collapse.
26 Snakeskin. Tidier than using the whole snake. Some lizards work just as well, but snakes shed regularly, provide good ambiance, and keep down the rats.
27 Amiante. White fibrous mineral cloth. Will not burn. Said to be made of salamander fur.
28 Castor Oil. Yellow oil pressed from a bean. Lubricant, laxative, and preservative.
29 Burning Air. Produced when some acids touch iron. Explodes or catches fire. Lighter than normal air. Highly agitated by powerful thaumic fields.
30 Honey. Syrup made by bees. Adhesive, sweetener.
31 Calomel. Orange crystals of mercury. Potent purgative, sedative, and pain reliever.
32 Vital Air. Accelerates fires. The part of the air that keeps living creatures alive.
33 Malt. Partially germinated dried grains. Used to thicken potions and conceal tastes.
34 Tongue. The more intelligent the creature, the more potent the tongue. Human tongues are not easily located, but tongue scrapings sometimes work. Failing that, dogs and parrots.
35 Opium. Derived from poppies. Sedative, pain relief. Purified into Morphia.
36 Vital Water. Made from vital air passed through water in a strong thaumic field. Disinfectant and bleach. Sometimes explodes, especially if concentrated.
37 Aqua Vitae. Strong liquor. Solvent, can both impair and assist alchemy.
38 Spirit of Urine. White powder. Valuable source of ammonia. 
39 Mistletoe. Green leaves, white berries. Mild toxin. 
40 Eggshell. Eggs from specific creatures (snail, snake, etc.) are traditionally recommended for different applications.
41 Fool's Gold. Iron with vindictive tendencies. Can form a strong acid in water.
42 Tea. Leaves soaked in hot water. Mild stimulant.
43 Morel. Pitted ivory mushroom. May cause unwanted insight.
44 Glass of Antimony. Red-orange gem-like crystals. Induces vomiting.
45 Nutmeg. Small fruit. Green if fresh, brown if dried. Spice, hallucinogen in sufficient quantities.
46 Bitumen. Viscous black goop. Can be distilled. 
47 Dried Frogs. Induces hallucinations. 
48 Splinter Gold. Actually a type of tin. Allegedly cures seizures. 
49 Finest Sand. Pure glass ground to the smallest possible size. 
50 Khandi's Powder. Purple dust. Enhances some potions while destabilizing others. Treats skin diseases. Explodes into brown smoke under some conditions.
51 Orpiment. Yellow mineral. Potent poison and dye. 
52 Tutty. Yellow-brown lumps. By-product of smelting. Cures ulcers and toothache.
53 Fool's Lead. Dense coal-like black-grey crumbly stone. Used in pencils. Sometimes turns into diamonds during ambitious alchemical processes.
54 Cobalt. Blue powdered mineral. Toxic dye and pigment.
55 Pitchblende. Mysterious black ore. Generates a very dense thaumic field. Resists purification by most known methods. Worries some theoretical alchemists.
56 Agar. Translucent powder. Thickener. Made from seaweed.
57 Eye of Newt. Biological stabilizer. Can use egg white and mustard for some potions, but newt eyes are best. Large manufactories invest in breeding tanks and Newt Centrifuges.
58 Phosphorus. Glows in the dark. Burns with a brilliant white light.
59 Oak Gall. A boil of wood rich in mysterious substances. 
60 Powder of Alangrath. Dense purple powder. Travels through time slightly slower than the rest of the world. Prone to evaporating suddenly in bright sunlight.
61 Sour Air. Produced when some acids react with other acids. Yellow-green, unpleasant. Disinfects and purifies, but sometimes fatally.
62 Henbane. Plant extract. Soporific toxin. Enhances dreams.
63 Fungi of Leng. Very expensive. Enhances potency. May induce madness.
64 Oil of Scallatine. Astoundingly pungent. Smells like the devil's cabbages, hot metal, and bile. Fades within 24 hours, but the memories linger forever.
65 Liquorice. Brown bits of root. Strong flavour.
66 Gum Foreigna. Powdered tree sap. Useful fragrant fixative.
67 Turpentine. Clear solvent distilled from tree resin. Preservative, cure for chest colds.
68 Valerian. Dried plant. Soporific, warming properties.
69 Pig Grease. Bacon drippings. Unconfirmed powers if rubbed behind the ears.
70 Bognell Stones. Pebble-like mineral. Glows for hours if exposed to light.
71 Prismatic Lead. Half-formed silver. Repelled by lodestones. 
72 Coral. Comes out of the sea. Like chalk, but fancier.
73 White Air. The byproducts of combustion. Smothers life. Can be frozen into False Ice.
74 Ginger. Increases vitality, reduces nausea. General-purpose accelerant.
75 Black Pepper. Round black grains. Mild spice. Induces sneezing.
76 Pearls. Round oyster nuggets. If dissolved in wine, increases doctor's bills and provides patient with a nice sense of security.
77 Oil of Whale. Burns cleanly. Nicer than tallow.
78 Red Pepper. Flakes. Strong spice. Induces coughing, tears, gastric distress.
79 Milk of Lettuce. Sticky white fluid. Soporific.
80 Bole of Nuxburg. Imported red clay. Full of assorted minerals.
81 Mashed Stoats. Biological base from the days when stoats were more plentiful.
82 Belladonna. Liquid extract of leaves and berries. Potent poison.
83 Saffron. Red threads. Extremely expensive spice.
84 Hair of Ergot. Fungus scraped from rotting rye. Induces hallucination, tingling limbs.
85 Cinnamon. Strips of brown bark. Mild spice.
86 Marsh Gas. Flammable vapour. Smells of sulphur.
87 Aloe. Plant stems full of gel. Soothes rashes.
88 Tiger Beetles. Strong stimulant, may induce left-handedness.
89 Gentian. Root of a mountain flower. General purpose digestive aid.
90 Snow Lotus. Thick dried root mass. 
91 Rhubarb. Red plant stalks. Powerful purgative.
92 White Arsenic. White powder. Dissolves readily. Common and notorious poison.
93 Dried Spiders. Always useful. The more venemous the better.
94 Willow Bark. Dried strips of grey bark and sap. Pain relief.
95 Cobwebs. Spider silk, free of dust. 
96 Amber. Ancient solidified tree sap. Linked to lightning.
97 Feverfew. Cures fevers, drops temperature, slows thought.
98 Ezov. Spice. Purifies liquids, has a sweet odour.
99 Castor Sacs. From the back end of a beaver. Fragrant mix of chemicals.
100 Calamus. Stalks of a wetland plant. Mild toxin, may cure digestive illnesses, may induce vomiting for days.
 
This post is not medical or chemical advice. Not all ingredients exist. See also 1, 2, 3.

1d8 Impure Acids
1 Red Vitriol. Made from cobalt and strong acid. Absorbs lightning.
2 Green Vitriol. Made from iron and strong acid. 
3 Blue Vitriol. Made from copper and strong acid. Forms lovely crystals.
4 White Vitriol. Made from zinc and strong acid. Zinc keeps the world running.
5 Sweet Oil of Vitriol. Made from aqua vitae and strong acid. Very flammable solvent, readily evaporates, induces light-headedness and lethargy.
6 Aqua Regia. Mixture of acids. Fumes vigorously. Dissolves gold.
7 Aqua Sinistris. Made from bone ash and strong acid. Only dissolves living matter.
8 Alkahest. Made from silver, tourmaline, and strong acid. Dissolves elements into their component parts. Cannot damage pure metals, but will vigorously consume glass, wood, air, apprentices, etc.


1d8 Jars and Containers Twist
1 Glass jar with a broad cork. Unlabelled.
2 Ceramic jar with a lid. Dangerously decayed.
3 Metal tin with a tight-fitting cap. Mislabelled.
4 Crude clay pot with a cloth cover. Under some papers.
5 Glass bottle with a stopper. Not enough left.
6 Wooden bucket. Contaminated.
7 Leather pouch or sack. Limited local supply.
8 Dried gourd. Precariously balanced.
Canned Frogs! Forget raise dead, try raise giant frog.
Side Note: "A Future In Frogs" is a book title like "To Serve Man".

Lead Into Gold

Sure, we can turn lead into gold. It's just that the gold is...

1. Unstable. It'll revert back with a sudden thump. And that's the best-case scenario.

2. Green and Runny. It's definitely a gold-like metal. Well, a green-like metal. More of a slurry than a metal.

3. Exploding. Fulminating gold is an interesting novelty, but hyperfulminating gold is a compound most Alchemists try to avoid. All that unbalanced thaumic charge has to go somewhere, and once you get into the range where metal transmutation happens spontaneously, it's very hard to precisely meter out magic. It's also very hard to contain the explosion, as the lead-gold mixture tends to phase through solid objects for the first few milliseconds. Yes, people have tried to weaponize this. No, it's probably not worth it.

4. Somewhere Else. Put enough thaumic charge into a limited area and you might punch a hole in reality. Sometimes, you can see the distant glimmer of your gold falling away from you before the hole seals up (and you should count yourself lucky if it does seal up). Some alchemists think that falling stars are the remnants of celestial alchemists creating iron. It makes as much sense as any other theory.

5. Delusionary. Not illusionary. Illusions are real(ish), in that you have to work to disbelieve in them. Delusionary gold is not real and you have to work hard to believe in it. It's like a very shiny migraine. It's contagious wishful thinking. The cloud of evaporating lead might help.

6. Dlog. A highly unstable metal with all the inverse properties of gold. Light, non-conductive, dull, brittle, and mostly worthless. It's like the sickly child of obsidian and pot metal. Turning lead into something even less valuable is not generally considered an achievement, but sometimes lumps of gold are mixed in with the dlog.

Varguy

The Big Kaboom

Alchemists are good at recognizing explosions. The 12 Magical Explosions (see this post, or MIR pg. 74) are classic categories, but for day-to-day purposes, Alchemists describe explosions by sound.

  • Fwoosh. The sound of vapour above a flammable liquid igniting. It's got a slow roll of inevitability to it, but, unlike some of the other explosions, you might have time to dodge. Singing, eyebrow loss, and a stern lecture from the fire brigade are common side effects.
  • Whomph. The sound of a room coughing. A sudden expulsion of air, but air is still dangerous. A flour-air bomb, a gas leak, or an inadequately designed cesspit.
  • Bang. You typically get bangs from implosions. Air clapping together. Like thunder, but sped up.
  • Zit. The bad kind of explosion. A lot of pent-up energy released at once. It doesn't have syllables. It has punctuation. You, and nearby objects, are likely to be punctuated. Alchemists believe that some substances detonate faster than the speed of sound in air, which piles up air in front of moving debris and "angers it mightily".
  • Veeeee. Occasionally, an explosion seems to affect only some types of matter. The blast wave passes through stone and air without incident but disintegrates metal, bone, or wood, or, in some rare instances, gives everyone in the area a mysterious whole-body fatal illness.
Explosions seem to follow a cube-root law. To double the destructive results of an explosion at a given distance, the original mass must be increased by a factor of eight (as the cube root of eight is two). Decreasing the destructive effects never seems to feature in such calculations. Optimism is a dangerous habit.

Side Note: Endon hasn't quite figured out warning symbols yet. Most industrialists in Endon believe that safety devices, like railings or guards, merely encourage carelessness. Wizards are aware that a vivid symbol helps the less-than-literary crowd avoid danger, but they tend to make a new label for each device, if they include one at all. A Prismatic Centrifuge, for example, might feature a small triangular brass plate with a person being spectrumated, with the associated facial expression.

1d8 Alchemical Devices

1. Distillation Tower

A magic still. Getting temperatures and pressures exactly right is part of the Alchemist's art. High-energy ingredients tend to build up a thaumic charge, so coronal discharge rings (which vent the charge into the atmosphere), coronal imploders (which send the charge back down the stack to enhance the ingredients), or a thick pair of leather gloves are recommend for large-scale operations.

2. Newt Centrifuge

If you're going to use newt eyes in your bulk potion process, it's far easier to throw all the newts in a bucket, centrifuge the bucket, and remove the eye layer. Some Alchemists consider this frivolous, when an apprentice with a sharpened spoon can do the job just as well, and gain valuable life experience at the same time. "When the newt hit the centrifuge" is a bowdlerized version of a different phrase.

3. Void Pump

A box with rubber hoses. Used to reduce air pressure or remove air from some devices. Fancy models use a bound sphere of annihilation. Cheaper, and much more common, models use Nesbit's sieve and minor motion, but tend to fail or explode if they encounter moisture.

4. CBG

The CBG, or Complicated Bubbly Glassware, sits at the heart of most Alchemcial research. Ideally, it should look like an anatomical diagram of a barnacle made by a balloon artist with the shakes. The more complicated the better. Very few Alchemists actually use a CBG, but it impresses visitors.

5. Lightning Jar

A new and slightly untrusted innovation, Lighting Jars turn acid and metals into lightning. The amount is rarely dangerous, but the principles involved are not well understood. Zapping substances or solutions with lightning has lead to promising results, but more than a few catastrophic explosions. Some jars also produce flammable or highly toxic gas.

6. Periscope

Named after the late Ferdow Peri (who also discovered a method for generating an invisible, odourless, and tragically flammable gas from beeswax), Periscopes allow Alchemists to monitor a reaction from behind a blast shield, around a corner, or, with the right mirrors, from a neighboring building. Periscope Hall in Loxdon College uses two very large angled mirrors to give the audience a safe (or at least safer) view of some high-energy demonstrations.

7. Thaumic Field Interference Screen

The smoke from dribbly candles provides more than ambiance. In the right light, thaumic fields can twist and shift the smoke, giving Alchemists and Wizards a chance to spot an experiment going awry and make the necessary adjustments (such as adjusting their location from nearby to as far away as possible). By trapping smoke between two occultum-coated plates and shining re-prismafied light through them, Alchemist can see the thaumic fields surrounding their equipment. Setting up the device and interpreting the results is usually more trouble than it's worth.

8. Stirring Fish

Originally designed as ornaments, these metal fish can be dumped into a vessel or flask to stir its contents without risking an apprentice. Ideally, the fish should be made from materials that will not react with the reagents.