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Showing posts with label treasure overhaul. Show all posts
Showing posts with label treasure overhaul. Show all posts
2025/12/01

OSR: Treasure for Dungeon / Room Stocking

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Dungeon stocking is tricky. Over and over, people ask "How much treasure should I include per room / dungeon level / PC?" The answ...
5 comments:
2025/10/27

OSR: Treasure Curves & Generation Procedures

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Work continues on the  Treasure Overhaul , and that means math. Part 1: Gem and Jewellery Generation The book will include treasure tables, ...
7 comments:
2025/10/26

OSR: Testing Treasure Tables & Treasure Values

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Treasure tables are, for better or worse, part of old-school RPGs. Since the intention is to make the Treasure Overhaul a very useful and ...
6 comments:
2024/09/11

OSR: High-Level Ilusionist Spell Rewrites

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In the previous post , I covered low-level Illusionist spells for the Treausure Overhaul . Higher-level spells present their own design cha...
12 comments:
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