tag:blogger.com,1999:blog-1958522416503442248.post6675809461760389258..comments2024-03-28T01:02:01.844-06:00Comments on Coins and Scrolls: OSR: The Flame Pomerium (or Giant Mecha Fights)Skerpleshttp://www.blogger.com/profile/06393779599461560431noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1958522416503442248.post-64612594031582791422018-02-01T18:18:53.800-07:002018-02-01T18:18:53.800-07:00If things are scaled so that mechs use numbers in ...If things are scaled so that mechs use numbers in line with what squishy little people use, I think you're missing a real opportunity if you don't suffix mech-scale #'s with "mega". Dealing 1d6 megapoints of damage is inherently more fun than regular 'ol 1d6.TPmanWhttps://www.blogger.com/profile/08415910295872695542noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-6899507727252448822017-07-18T14:53:39.521-06:002017-07-18T14:53:39.521-06:00Yeah, it's an issue I'll cover in the next...Yeah, it's an issue I'll cover in the next post. I think my preferred system is Multiple Mechas, One Per PC, NPC crew.<br /><br />The plan is to ram this method into the GLOG, LotFP, D&D 5th Edition, and maybe DCC, and see how many edits need to be made to each.<br />Skerpleshttps://www.blogger.com/profile/06393779599461560431noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-29953272034242011152017-07-18T12:06:46.288-06:002017-07-18T12:06:46.288-06:00I've run into problems when doing ship to ship...I've run into problems when doing ship to ship combat. When players have one task (ie at the helm of the ship or priming the mega cannon) I've seen them get a lot less engaged. It's super important that everyone feels like they have something to do every round of combat.<br /><br />But Mecha fights are an important an unexplored region of the OSR game-O-sphere. You're doing the Lord's work.Connor W.https://www.blogger.com/profile/13152164902819709334noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-36898541278177762602017-07-17T06:08:41.877-06:002017-07-17T06:08:41.877-06:00This is super cool. Also the favour text at the st...This is super cool. Also the favour text at the start. "Killer reference bro" <br />Anonymoushttps://www.blogger.com/profile/04441283557907236592noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-2761427929853804002017-07-16T18:14:44.477-06:002017-07-16T18:14:44.477-06:00This comment has been removed by the author.The Oblidisideryptchhttps://www.blogger.com/profile/01045051609040990435noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-80264172185512395882017-07-16T14:14:16.067-06:002017-07-16T14:14:16.067-06:00Just remove unconsciousness as a possible state. L...Just remove unconsciousness as a possible state. Lost an arm? Great. Normal penalties apply, except you can't bleed out. Concussed? Same deal. Get scared, but keep on punching. <br /><br />Also, HP is usually "don't get hit" points, but in mecha fights it's more like "don't get hit anywhere vital" points. Hits land, they just don't deal limb-loss damage until later.<br /><br />Gee, this would be a lot easier to explain if I had my Death & Dismemberment posted... Bah.<br />Skerpleshttps://www.blogger.com/profile/06393779599461560431noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-48319160275422100072017-07-16T11:57:17.518-06:002017-07-16T11:57:17.518-06:00I still think the crit rules should change
In reg...I still think the crit rules should change<br /><br />In regular fights, Death & Dismemberment is heavily weighted toward stuff killing you quickly. You roll on that table, you get scared.<br /><br /><br />However, in MEcha fights, the damage should be a good and constant feature from the 2nd or 3rd hit "How you you fight with one arm and that was the arm your gun was attached to? Let's see!" <br /><br />It would be less interesting if you didn't get to do that challenge because it didn't happen until the end and you just rolled "Ok, dead"Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-1958522416503442248.post-7796452965886860982017-07-16T10:20:32.268-06:002017-07-16T10:20:32.268-06:00Magnificent. Magnificent. Yami Bakurahttps://www.blogger.com/profile/17266174008401745128noreply@blogger.com